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NAME

       bitmap_mask_color  -  Returns  the  mask color of the specified bitmap.
       Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       int bitmap_mask_color(BITMAP *bmp);

DESCRIPTION

       Returns the mask color for the specified bitmap  (the  value  which  is
       skipped  when drawing sprites). For 256-color bitmaps this is zero, and
       for truecolor bitmaps it is bright pink (maximum  red  and  blue,  zero
       green).  A  frequent use of this function is to clear a bitmap with the
       mask color so you can later  use  this  bitmap  with  masked_blit()  or
       draw_sprite() after drawing other stuff on it. Example:

          /* Replace mask color with another color. */
          for (y = 0; y h; y++)
             for (x = 0; x w; x++)
                if (getpixel(bmp, x, y) == bitmap_mask_color(bmp))
                   putpixel(bmp, x, y, another_color);

SEE ALSO

       MASK_COLOR_8(3alleg),                          set_color_depth(3alleg),
       bitmap_color_depth(3alleg),       ex3d(3alleg),        exmouse(3alleg),
       expat(3alleg)