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NAME

       d_yield_proc  - Invisible dialog procedure that yields CPU time slices.
       Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       int d_yield_proc(int msg, DIALOG *d, int c);

DESCRIPTION

       An invisible helper object that yields time slices  for  the  scheduler
       (if  the system supports it) when the GUI has nothing to do but waiting
       for user actions. You should put one instance of this  object  in  each
       dialog  array  because  it  may  be  needed  on systems with an unusual
       scheduling algorithm (for instance QNX) in order to make the GUI  fully
       responsive.

SEE ALSO

       rest(3alleg), exgui(3alleg)