get_transformation_matrix_f - Floating point version of get_transformation_matrix(). Allegro game programming library.
#include <allegro.h> void get_transformation_matrix_f(MATRIX_f *m, float scale, float xrot, yrot, zrot, x, y, z);
Floating point version of get_transformation_matrix().
get_transformation_matrix(3alleg), exzbuf(3alleg) Allegro version 4.get_transformation_matrix_f(3alleg)