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NAME

       set_clip_rect  -  Sets the clipping rectangle of a bitmap. Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       void set_clip_rect(BITMAP *bitmap, int x1, int y1, int x2, int y2);

DESCRIPTION

       Each bitmap has an associated clipping rectangle, which is the area  of
       the  image  that  it  is  OK  to  draw  onto.  Nothing will be drawn to
       positions outside this space. This function sets the clipping rectangle
       for  the  specified  bitmap.  Pass  the coordinates of the top-left and
       bottom-right corners of the clipping rectangle in this order; these are
       both  inclusive,  i.e. set_clip_rect(bitmap, 16, 16, 32, 32) will allow
       drawing to (16, 16) and (32, 32), but not to (15, 15) and (33, 33).

       Drawing operations will be performed (at least partially) on the bitmap
       as  long  as  the  first  coordinates of its clipping rectangle are not
       greater than the second  coordinates  and  its  intersection  with  the
       actual  image  is  non-empty.  If  either  condition  is not fulfilled,
       drawing will be turned off for the bitmap, e.g.

          set_clip_rect(bmp, 0, 0, -1, -1); /* disable drawing on bmp */

       Note that passing "out-of-bitmap" coordinates is allowed, but they  are
       likely   to   be   altered   (and   so   the  coordinates  returned  by
       get_clip_rect() will be different).  However,  such  modifications  are
       guaranteed  to  preserve the external effect of the clipping rectangle,
       that is not to modify the actual area of the image that  it  is  OK  to
       draw onto.

SEE ALSO

       get_clip_rect(3alleg),  add_clip_rect(3alleg),  set_clip_state(3alleg),
       get_clip_state(3alleg), ex12bit(3alleg), excamera(3alleg)