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NAME

       create-native-map - C/C# Mapping Creator

SYNOPSIS

       create-native-map [OPTIONS]* ASSEMBLY-FILE-NAME OUPUT-PREFIX

OPTIONS

       --autoconf-header=HEADER
              HEADER  is  a header file name in the syntax typically used with
              the C #include statement, e.g.  #include <stdio.h>  or  #include
              "local.h" .

              An  Autoconf-formatted macro is generated from the include name,
              and a #include directive is wrapped within a  #ifdef  block  for
              the Autoconf macro within the generated .c file.

              For  example,  --autoconf-header=<stdio.h>  would  generate  the
              code:

                   #ifndef HAVE_STDIO_H
                   #include <stdio.h>
                   #endif /* ndef HAVE_STDIO_H */

       --autoconf-member=MEMBER
              Specify that any access to MEMBER should  be  wrapped  within  a
              #ifdef  HAVE_MEMBER block.  MEMBER can be either a field-name or
              a class-name .  field-name combination.

              For example, given the C# declaration:

                   [Mono.Unix.Native.Map ("struct dirent")]
                   struct Dirent {
                        public long d_off;
                   }

              then --autoconf-member=d_off would generate the code similar to:

                   int
                   ToDirent (struct dirent *from, struct Dirent *to)
                   {
                   #ifdef HAVE_STRUCT_DIRENT_D_OFF
                        to->d_off = from->d_off;
                   #endif /* ndef HAVE_STRUCT_DIRENT_D_OFF */
                   }

       --exclude-native-symbol=SYMBOL
              SYMBOL  is  a  [DllImport] -marked method that should not have a
              prototype generated for it.

       --impl-header=HEADER
              Insert a #include statement within the  generated  .c  file  for
              HEADER .

              For example, --impl-header=<stdlib.h> generates

                   #include <stdlib.h>

       --impl-macro=MACRO
              Insert  a #define statement within the generated .c file.  MACRO
              can contain a = to separate the macro name from the macro value.

              For example, --impl-macro=FOO=42 generates

                   #define FOO 42

       --library=LIBRARY
              Create   prototypes   for   [DllImport]  -marked  methods  which
              reference the native library LIBRARY into the generated .h file.

       --public-header=HEADER
              Insert  a  #include  statement  within the generated .h file for
              HEADER .

              For example, --public-header=<stdlib.h> generates

                   #include <stdlib.h>

       --public-macro=MACRO
              Insert a #define statement within the generated .h file.   MACRO
              can contain a = to separate the macro name from the macro value.

              For example, --public-macro=FOO=42 generates

                   #define FOO 42

       --rename-member=FROM=TO
              This is used when FROM is a C macro, and thus must be altered in
              order  to  be  used  sanely.   All  generated  references to the
              managed representation will use TO instead of FROM .

              For example, given the C# declaration:

                   [Mono.Unix.Native.Map ("struct stat")]
                   struct Stat {
                        public long st_atime;
                   }

              and  the  argument  --rename-member=st_atime=st_atime_   ,   the
              generated .h file would contain:

                   struct Stat {
                        gint64 st_atime_;
                   };

              (note the altered field name), while the generated .c file would
              contain:

                   ToStat (struct stat *from, struct Stat *to)
                   {
                        to->st_atime_ = from->st_atime;
                   }

       --rename-namespace=FROM=TO
              By  default,  the  C  "namespace"  (symbol  prefix)  is  the  C#
              namespace;  types within the C# namespace Mono.Unix.Native would
              be in  the  C  "namespace"  Mono_Unix_Native  .   Use  --rename-
              namespace    to    modify    the    default,   e.g.    --rename-
              namespace=Mono.Unix.Native=Mono_Posix .

DESCRIPTION

       create-native-map is a program for a specific  scenario:  keeping  code
       which  is  tightly  coupled  between  C and C# in sync with each other,
       based upon the C# types.

       Platform Invoke is only useful if the  managed  code  knows  the  exact
       types  and layout of all unmanaged structures it uses.  This is usually
       the case on Windows, but it is not the  case  on  Unix.   For  example,
       struct  stat makes use of types with sizes that will vary from platform
       to platform (or even based  on  the  compiler  macros  defined!).   For
       example,  off_t  is usually a signed 32-bit integer on ILP32 platforms,
       but may be a signed 64-bit integer on LP64 platforms, but may also be a
       64-bit signed integer on ILP32 platforms if the _FILE_OFFSET_BITS macro
       has the value 64.  In short, everything is flexible  within  Unix,  and
       managed code can’t deal with such flexibility.

       Thus, the niche for create-native-map : assume a fixed ABI that managed
       code  can  target,  and  generate   code   to   "thunk"   the   managed
       representations  to  the  corresponding  native  representations.  This
       needs to be done for everything that can  vary  between  platforms  and
       compiler  flags,  from  enumeration values ( SIGBUS has the value 10 on
       FreeBSD but 7 on Linux) to structure members (how big is off_t ?).

       create-native-map  will  inspect  ASSEMBLY-FILE-NAME  and  output   the
       following files:

              OUTPUT-PREFIX.h
                     Contains   enumeration   values,   class   and  structure
                     declarations,  delegate  declarations,  and   [DllImport]
                     -marked  methods (from the library specified by --library
                     ) within the assembly ASSEMBLY-FILE-NAME .

              OUTPUT-PREFIX.c
                     Contains the implementation of enumeration and  structure
                     conversion functions.

              OUTPUT-PREFIX.cs
                     Contains   a   partial   class  NativeConvert  containing
                     enumeration translation methods.

              OUTPUT-PREFIX.xml
                     Generates  ECMA   XML   documentation   stubs   for   the
                     enumeration translation methods in OUTPUT-PREFIX.cs .

       create-native-map  primarily  looks  for MapAttribute -decorated types,
       and makes use of two MapAttribute properties:

              NativeType
                     Contains  the  corresponding  C  type.   Only  useful  if
                     applied to classes, structures, and fields.

              SuppressFlags
                     When  specified  on  an  enumeration  member of a [Flags]
                     -decorated enumeration type,  disables  the  normal  code
                     generator support for bit-masking enumeration types.

                     This  is  useful when bitmask and non-bitmask information
                     is stored within the  same  type,  and  bitmask  checking
                     shouldn’t  be  used for the non-bitmask values.  Example:
                     Mono.Unix.Native.FilePermissions.S_IFREG , which is not a
                     bitmask  value, while most of FilePermissions consists of
                     bitmask    values     (     FilePermissions.S_IRUSR     ,
                     FilePermissions.S_IWUSR , etc.).

       The  MapAttribute  attribute  can  be specified on classes, structures,
       delegates, fields, and enumerations.

       Delegates
              Code     generation     for      delegates      ignores      the
              MapAttribute.NativeType   property,  and  generates  a  function
              pointer typedef that best matches the delegate declaration  into
              the .h file.

              For example,

                   namespace Foo {
                        [Map]
                        delegate string MyCallback (string s);
                   }

              generates the typedef :

                   typedef char* (*Foo_MyCallback) (const char *s);

       Classes and Structures
              A  [Map]  -decorated  class  or structure will get a C structure
              declaration within the .h file:

                   [Map]
                   struct Foo {
                        public int i;
                   }

              becomes

                   struct Foo {
                        public int i;
                   };

              If the MapAttribute.NativeType property is set, then  conversion
              functions will be declared within the .h file and created within
              the .c file:

                   namespace Foo {
                        [Map ("struct stat")]
                        struct Stat {
                             public uint st_uid;
                        }
                   }

              becomes

                   /* The .h file */
                   struct Foo_Stat {
                        unsigned int st_uid;
                   };
                   int
                   Foo_FromStat (struct Foo_Stat *from, struct stat *to);
                   int
                   Foo_ToStat (struct stat *to, sxtruct Foo_Stat *to);

                   /* The .c file */
                   int
                   Foo_FromStat (struct Foo_Stat *from, struct stat *to)
                   {
                        memset (to, 0, sizeof(*to);
                        to->st_uid = from->st_uid;
                        return 0;
                   }

                   int
                   Foo_ToStat (struct stat *to, sxtruct Foo_Stat *to)
                   {
                        memset (to, 0, sizeof(*to);
                        to->st_uid = from->st_uid;
                        return 0;
                   }

       Fields If a field (1) has the MapAttribute attribute, and (2)  has  the
              MapAttribute.NativeType  property set, then the specified native
              type will be used for overflow checking.  For example:

                   namespace Foo {
                        [Map ("struct stat")]
                        struct Stat {
                             [Map ("off_t")] public long st_size;
                        }
                   }

              generates

                   /* The .h file */
                   struct Foo_Stat {
                        gint64 st_size;
                   };
                   int
                   Foo_FromStat (struct Foo_Stat *from, struct stat *to);
                   int
                   Foo_ToStat (struct stat *to, sxtruct Foo_Stat *to);

                   /* The .c file */
                   int
                   Foo_FromStat (struct Foo_Stat *from, struct stat *to)
                   {
                        _cnm_return_val_if_overflow (off_t, from->st_size, -1);

                        memset (to, 0, sizeof(*to);
                        to->st_size = from->st_size;
                        return 0;
                   }

                   int
                   Foo_ToStat (struct stat *to, sxtruct Foo_Stat *to)
                   {
                        _cnm_return_val_if_overflow (gint64, from->st_size, -1);

                        memset (to, 0, sizeof(*to);
                        to->st_size = from->st_size;
                        return 0;
                   }

              This is useful for better error checking within  the  conversion
              functions.   MapAttribute.NativeType  is  required  for  this as
              there is no other way to know what the native type  is  (without
              parsing the system header files...).

       Enumerations
              Generates  a  C  enumeration  and macros for each of the members
              within the enumeration.  To and From functions are also declared
              in the .h file and implemented in the .c file.

              For example,

                   namespace Foo {
                        [Map]
                        enum Errno {
                             EINVAL
                        }
                   }

              would generate the following in the .h file:

                   enum Foo_Errno {
                        Foo_Errno_EINVAL          = 0,
                        #define Foo_Errno_EINVAL    Foo_Errno_EINVAL
                   };
                   int Foo_FromErrno (int from, int *to);
                   int Foo_ToErrno (int from, int *to);

              and generates the following in the the .c file:

                   int
                   Foo_FromErrno (int from, int *to)
                   {
                        *to = 0;
                        if (from == Foo_Errno_EPERM)
                   #ifdef EINVAL
                             {*to = EINVAL;}
                   #else
                             {errno = EINVAL; return -1;}
                   #endif
                        return 0;
                   }

                   int
                   Foo_ToErrno (int from, int *to)
                   {
                        *to = 0;
                   #ifdef EINVAL
                        if (from == EINVAL)
                             {*to = Foo_Errno_EPERM; return 0;}
                   #endif
                        return -1;
                   }

              Different  code  will  be  generated  if  the  managed enum is a
              [Flags] -decorated enumeration (to account for  bitwise  flags),
              but this is the basic idea.

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       details.

WEB SITE

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                                                          create-native-map(1)