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NAME

       SDL_ConvertSurface  -  Converts a surface to the same format as another
       surface.

SYNOPSIS

       #include "SDL/SDL.h"

       SDL_Surface *SDL_ConvertSurface(SDL_Surface *src, SDL_PixelFormat *fmt,
       Uint32 flags);

DESCRIPTION

       Creates a new surface of the specified format, and then copies and maps
       the given surface to it. If this function fails, it returns NULL.

       The flags parameter is passed to  SDL_CreateRGBSurface  and  has  those
       semantics.

       This function is used internally by SDL_DisplayFormat.

       This function can only be called after SDL_Init.

RETURN VALUE

       Returns either a pointer to the new surface, or NULL on error.

SEE ALSO

       SDL_CreateRGBSurface, SDL_DisplayFormat, SDL_PixelFormat, SDL_Surface