Man Linux: Main Page and Category List

NAME

       SDL_FillRect  -  This  function  performs  a  fast  fill  of  the given
       rectangle with some color

SYNOPSIS

       #include "SDL.h"

       int SDL_FillRect(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);

DESCRIPTION

       This function performs a fast fill of the given rectangle  with  color.
       If dstrect is NULL, the whole surface will be filled with color.

       The  color should be a pixel of the format used by the surface, and can
       be generated by the SDL_MapRGB or SDL_MapRGBA functions. If  the  color
       value  contains  an alpha value then the destination is simply "filled"
       with that alpha information, no blending takes place.

       If  there  is  a  clip  rectangle  set  on  the  destination  (set  via
       SDL_SetClipRect) then this function will clip based on the intersection
       of the clip  rectangle  and  the  dstrect  rectangle  and  the  dstrect
       rectangle will be modified to represent the area actually filled.

RETURN VALUE

       This function returns 0 on success, or -1 on error.

SEE ALSO

       SDL_MapRGB, SDL_MapRGBA, SDL_BlitSurface, SDL_Rect