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NAME

       SDL_FreeSurface - Frees (deletes) a SDL_Surface

SYNOPSIS

       #include "SDL.h"

       void SDL_FreeSurface(SDL_Surface *surface);

DESCRIPTION

       Frees  the  resources  used by a previously created SDL_Surface. If the
       surface was created using SDL_CreateRGBSurfaceFrom then the pixel  data
       is not freed.

SEE ALSO

       SDL_CreateRGBSurface SDL_CreateRGBSurfaceFrom