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NAME

       SDL_GetKeyState - Get a snapshot of the current keyboard state

SYNOPSIS

       #include "SDL.h"

       Uint8 *SDL_GetKeyState(int *numkeys);

DESCRIPTION

       Gets  a  snapshot  of  the current keyboard state. The current state is
       return as a pointer to an array, the size of this array  is  stored  in
       numkeys. The array is indexed by the SDLK_* symbols. A value of 1 means
       the key is pressed and a value of 0 means its not. The pointer returned
       is  a  pointer  to an internal SDL array and should not be freed by the
       caller.

              Note:

              Use SDL_PumpEvents to update the state array.

EXAMPLE

       Uint8 *keystate = SDL_GetKeyState(NULL);
       if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.
       ");

SEE ALSO

       SDL Key Symbols, SDL_PumpEvents