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NAME

       SDL_GetMouseState - Retrieve the current state of the mouse

SYNOPSIS

       #include "SDL.h"

       Uint8 SDL_GetMouseState(int *x, int *y);

DESCRIPTION

       The  current button state is returned as a button bitmask, which can be
       tested using the SDL_BUTTON(X) macros, and x  and  y  are  set  to  the
       current mouse cursor position. You can pass NULL for either x or y.

EXAMPLE

       SDL_PumpEvents();
       if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
         printf("Mouse Button 1(left) is pressed.
       ");

SEE ALSO

       SDL_GetRelativeMouseState, SDL_PumpEvents