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NAME

       SDL_JoyButtonEvent - Joystick button event structure

STRUCTURE DEFINITION

       typedef struct{
         Uint8 type;
         Uint8 which;
         Uint8 button;
         Uint8 state;
       } SDL_JoyButtonEvent;

STRUCTURE DATA

       type                SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP

       which               Joystick device index

       button              Joystick button index

       state               SDL_PRESSED or SDL_RELEASED

DESCRIPTION

       SDL_JoyButtonEvent  is a member of the SDL_Event union and is used when
       an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.

       A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when  ever  a  user
       presses  or  releases  a  button  on a joystick. The field which is the
       index of the joystick that reported the event and button is  the  index
       of  the  button  (for  a  more  detailed  explaination see the Joystick
       section). state is the current state or  the  button  which  is  either
       SDL_PRESSED or SDL_RELEASED.

SEE ALSO

       SDL_Event,       Joystick       Functions,      SDL_JoystickEventState,
       SDL_JoystickGetButton