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NAME

       SDL_JoystickGetButton  -  Get  the current state of a given button on a
       given joystick

SYNOPSIS

       #include "SDL.h"

       Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button);

DESCRIPTION

       SDL_JoystickGetButton returns the current state of the given button  on
       the given joystick.

RETURN VALUE

       1 if the button is pressed. Otherwise, 0.

SEE ALSO

       SDL_JoystickNumButtons