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NAME

       SDL_LoadBMP - Load a Windows BMP file into an SDL_Surface.

SYNOPSIS

       #include "SDL.h"

       SDL_Surface *SDL_LoadBMP(const char *file);

DESCRIPTION

       Loads a surface from a named Windows BMP file.

RETURN VALUE

       Returns the new surface, or NULL if there was an error.

SEE ALSO

       SDL_SaveBMP