Man Linux: Main Page and Category List

NAME

       SDL_Overlay - YUV video overlay

STRUCTURE DEFINITION

       typedef struct{
         Uint32 format;
         int w, h;
         int planes;
         Uint16 *pitches;
         Uint8 **pixels;
         Uint32 hw_overlay:1;
       } SDL_Overlay;

STRUCTURE DATA

       format              Overlay format (see below)

       w, h                Width and height of overlay

       planes              Number  of  planes in the overlay. Usually either 1
                           or 3

       pitches             An array of pitches, one for each plane.  Pitch  is
                           the length of a row in bytes.

       pixels              An array of pointers to teh data of each plane. The
                           overlay should be locked before these pointers  are
                           used.

       hw_overlay          This  will  be  set to 1 if the overlay is hardware
                           accelerated.

DESCRIPTION

       A SDL_Overlay is similar to  a  SDL_Surface  except  it  stores  a  YUV
       overlay.  All  the fields are read only, except for pixels which should
       be locked before use. The format field stores the format of the overlay
       which is one of the following:

       #define SDL_YV12_OVERLAY  0x32315659  /* Planar mode: Y + V + U */
       #define SDL_IYUV_OVERLAY  0x56555949  /* Planar mode: Y + U + V */
       #define SDL_YUY2_OVERLAY  0x32595559  /* Packed mode: Y0+U0+Y1+V0 */
       #define SDL_UYVY_OVERLAY  0x59565955  /* Packed mode: U0+Y0+V0+Y1 */
       #define SDL_YVYU_OVERLAY  0x55595659  /* Packed mode: Y0+V0+Y1+U0 */

        More    information    on    YUV    formats    can    be    found   at
       http://www.webartz.com/fourcc/indexyuv.htm      (link      to       URL
       http://www.webartz.com/fourcc/indexyuv.htm) .

SEE ALSO

       SDL_CreateYUVOverlay,     SDL_LockYUVOverlay,     SDL_UnlockYUVOverlay,
       SDL_FreeYUVOverlay