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NAME

       SDL_QuitEvent - Quit requested event

STRUCTURE DEFINITION

       typedef struct{
         Uint8 type
       } SDL_QuitEvent;

STRUCTURE DATA

       type                SDL_QUIT

DESCRIPTION

       SDL_QuitEvent  is  a  member of the SDL_Event union and is used whan an
       event of type SDL_QUIT is reported.

       As can be seen, the SDL_QuitEvent structure serves no  useful  purpose.
       The  event  itself, on the other hand, is very important. If you filter
       out or ignore a quit event then it is impossible for the user to  close
       the  window.  On the other hand, if you do accept a quit event then the
       application window will be closed, and screen updates will still report
       success event though the application will no longer be visible.

              Note:

              The macro SDL_QuitRequested will return non-zero if a quit event
              is pending

SEE ALSO

       SDL_Event, SDL_SetEventFilter