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NAME

       SDL_SetCursor - Set the currently active mouse cursor.

SYNOPSIS

       #include "SDL.h"

       void SDL_SetCursor(SDL_Cursor *cursor);

DESCRIPTION

       Sets the currently active cursor to the specified one. If the cursor is
       currently visible, the change will be immediately  represented  on  the
       display.

SEE ALSO

       SDL_GetCursor, SDL_CreateCursor, SDL_ShowCursor