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NAME

       SDL_StretchSurfaceBlit - Perform a stretch blit between two surfaces of
       the same format.

SYNOPSIS

        #include <SDL_stretch.h>

       extern int SDL_StretchSurfaceBlit(SDL_Surface *src, SDL_Rect *srcrect,
                                         SDL_Surface *dst, SDL_Rect *dstrect);

DESCRIPTION

       NOTE: The SDL_StretchSurfaceBlit function is not safe to call from
       multiple threads!

       The SDL_StretchSurfaceBlit function will stretch a srcrect smoothly to
       the full area of the dst surface. If no srcrect is given then the full
       area of the src surface is stretched smoothly to the full dst surface.
       The dstrect is ignored always.

       Remember that this is the inverse meaning, the main SDL lib will ignore
       the srcrect and only watch for the dstrect if any.