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NAME

       SbBox3s -

       The SbBox3s class is a 3 dimensional box with short integer
       coordinates.

       This box class is used by other classes in Coin for data exchange. It
       provides storage for two box corners with short integer coordinates,
       which is among other things useful for representing screen or canvas
       areas in absolute window coordinates.

SYNOPSIS

       #include <Inventor/SbBox.h>

   Public Member Functions
       SbBox3s (void)
       SbBox3s (short xmin, short ymin, short zmin, short xmax, short ymax,
           short zmax)
       SbBox3s (const SbVec3s &minpoint, const SbVec3s &maxpoint)
       SbBox3s (const SbBox3i32 &box)
       SbBox3s (const SbBox3f &box)
       SbBox3s (const SbBox3d &box)
       SbBox3s & setBounds (short xmin, short ymin, short zmin, short xmax,
           short ymax, short zmax)
       SbBox3s & setBounds (const SbVec3s &minpoint, const SbVec3s &maxpoint)
       SbBox3s & setBounds (const SbBox3i32 &box)
       SbBox3s & setBounds (const SbBox3f &box)
       SbBox3s & setBounds (const SbBox3d &box)
       void getBounds (short &xmin, short &ymin, short &zmin, short &xmax,
           short &ymax, short &zmax) const
       void getBounds (SbVec3s &minpoint, SbVec3s &maxpoint) const
       const SbVec3s & getMin (void) const
       SbVec3s & getMin (void)
       const SbVec3s & getMax (void) const
       SbVec3s & getMax (void)
       void extendBy (const SbVec3s &pt)
       void extendBy (const SbBox3s &box)
       void makeEmpty (void)
       SbBool isEmpty (void) const
       SbBool hasVolume (void) const
       int getVolume (void) const
       SbBool intersect (const SbVec3s &pt) const
       SbBool intersect (const SbBox3s &box) const
       SbVec3f getClosestPoint (const SbVec3f &pt) const
       SbVec3f getCenter (void) const
       void getOrigin (short &originX, short &originY, short &originZ) const
       void getSize (short &sizeX, short &sizeY, short &sizeZ) const

   Protected Attributes
       SbVec3s minpt
       SbVec3s maxpt

   Related Functions
       (Note that these are not member functions.)
       int operator== (const SbBox3s &b1, const SbBox3s &b2)
       int operator!= (const SbBox3s &b1, const SbBox3s &b2)

Detailed Description

       The SbBox3s class is a 3 dimensional box with short integer
       coordinates.

       This box class is used by other classes in Coin for data exchange. It
       provides storage for two box corners with short integer coordinates,
       which is among other things useful for representing screen or canvas
       areas in absolute window coordinates.

       See also:
           SbBox2s, SbBox2f, SbBox2d, SbBox3f, SbBox3d, SbXfBox3f.

       Since:
           Coin 2.0

           TGS Inventor ?.?

Constructor & Destructor Documentation

   SbBox3s::SbBox3s (void) [inline] The default constructor makes an empty
       box.
   SbBox3s::SbBox3s (short xmin, short ymin, short zmin, short xmax, short
       ymax, short zmax) [inline] Constructs a box with the given corner
       coordinates.
       xmin should be less than xmax, ymin should be less than ymax, and zmin
       should be less than zmax if you want to make a valid box.

   SbBox3s::SbBox3s (const SbVec3s & minvec, const SbVec3s & maxvec) [inline]
       Constructs a box with the given corners.
       The coordinates of min should be less than the coordinates of max if
       you want to make a valid box.

Member Function Documentation

   SbBox3s & SbBox3s::setBounds (short xmin, short ymin, short zmin, short
       xmax, short ymax, short zmax) [inline] Reset the boundaries of the box.
       xmin should be less than xmax, ymin should be less than ymax, and zmin
       should be less than xmax if you want to make a valid box.

       Returns reference to self.

       See also:
           getBounds().

   SbBox3s & SbBox3s::setBounds (const SbVec3s & minvec, const SbVec3s &
       maxvec) [inline] Reset the boundaries of the box with the given
       corners.
       The coordinates of minvec should be less than the coordinates of maxvec
       if you want to make a valid box.

       Returns reference to self.

       See also:
           getBounds().

   SbBox3s & SbBox3s::setBounds (const SbBox3i32 & box) Reset the boundaries
       to the boundaries of the given box.
       Returns reference to self.

       See also:
           getBounds().

   SbBox3s & SbBox3s::setBounds (const SbBox3f & box) Reset the boundaries to
       the boundaries of the given box.
       Returns reference to self.

       See also:
           getBounds().

   SbBox3s & SbBox3s::setBounds (const SbBox3d & box) Reset the boundaries to
       the boundaries of the given box.
       Returns reference to self.

       See also:
           getBounds().

   void SbBox3s::getBounds (short & xmin, short & ymin, short & zmin, short &
       xmax, short & ymax, short & zmax) const [inline] Returns the box
       boundary coordinates.
       See also:
           setBounds(), getMin(), getMax().

   void SbBox3s::getBounds (SbVec3s & minvec, SbVec3s & maxvec) const [inline]
       Returns the box corner points.
       See also:
           setBounds(), getMin(), getMax().

   const SbVec3s & SbBox3s::getMin (void) const [inline] Returns the minimum
       point. This should usually be the lower left corner point of the box.
       See also:
           getOrigin(), getMax().

   const SbVec3s & SbBox3s::getMax (void) const [inline] Returns the maximum
       point. This should usually be the upper right corner point of the box.
       See also:
           getMin().

   void SbBox3s::extendBy (const SbVec3s & point) Extend the boundaries of the
       box by the given point, i.e. make the point fit inside the box if it
       isnt already within it.
   void SbBox3s::extendBy (const SbBox3s & box) Extend the boundaries of the
       box by the given box parameter. This is equal to calling extendBy()
       twice with the corner points.
   void SbBox3s::makeEmpty (void) Marks this as an empty box.
       See also:
           isEmpty().

   SbBool SbBox3s::intersect (const SbVec3s & point) const Check if the given
       point lies within the boundaries of this box.
   SbBool SbBox3s::intersect (const SbBox3s & box) const Check if box lies
       wholly or partly within the boundaries of this box.
   void SbBox3s::getOrigin (short & originX, short & originY, short & originZ)
       const [inline] Returns the coordinates of the box origin (i.e. the
       lower left corner).
       See also:
           getMin().

   void SbBox3s::getSize (short & sizeX, short & sizeY, short & sizeZ) const
       [inline] Returns width and height of box.

Friends And Related Function Documentation

   int operator== (const SbBox3s & b1, const SbBox3s & b2) [related] Check b1
       and b2 for equality.
   int operator!= (const SbBox3s & b1, const SbBox3s & b2) [related] Check b1
       and b2 for inequality.

Author

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