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NAME

       SbCylinder -

       The SbCylinder class is a representation of a cylinder.

       This class is used within other classes in Coin. It contains data to
       represent a cylinder by an axis and a radius. The cylinder has no
       length/height value, which means it is treated as of infinite length.

SYNOPSIS

       #include <Inventor/SbLinear.h>

   Public Member Functions
       SbCylinder (void)
       SbCylinder (const SbLine &a, const float r)
       void setValue (const SbLine &a, const float r)
       void setAxis (const SbLine &a)
       void setRadius (const float r)
       const SbLine & getAxis (void) const
       float getRadius (void) const
       SbBool intersect (const SbLine &l, SbVec3f &intersection) const
       SbBool intersect (const SbLine &l, SbVec3f &enter, SbVec3f &exit) const
       void print (FILE *file) const

Detailed Description

       The SbCylinder class is a representation of a cylinder.

       This class is used within other classes in Coin. It contains data to
       represent a cylinder by an axis and a radius. The cylinder has no
       length/height value, which means it is treated as of infinite length.

       See also:
           SbLine, SbSphere

Constructor & Destructor Documentation

   SbCylinder::SbCylinder (void) The default constructor will make a cylinder
       of radius 1, center axis going through origo in the parallel direction
       of the positive y-axis.
   SbCylinder::SbCylinder (const SbLine & a, const float r) Construct and
       initialize an SbCylinder instance with the given axis a and radius r.

Member Function Documentation

   void SbCylinder::setValue (const SbLine & a, const float r) Set the axis
       and radius of the cylinder.
       See also:
           getAxis(), getRadius().

   void SbCylinder::setAxis (const SbLine & a) Set the center axis of the
       cylinder.
       See also:
           setRadius(), getAxis().

   void SbCylinder::setRadius (const float r) Set the radius of the cylinder.
       See also:
           setAxis(), getRadius().

   const SbLine & SbCylinder::getAxis (void) const Return the line which is
       the center axis of the cylinder.
       See also:
           setAxis(), getRadius().

   float SbCylinder::getRadius (void) const Return radius of cylinder.
       See also:
           setRadius(), getAxis().

   SbBool SbCylinder::intersect (const SbLine & l, SbVec3f & intersection)
       const Finds the intersection point of the ray l on the cylinder where
       the ray enters, and return this point in intersection.
       If the ray does not intersect the cylinder, FALSE is returned,
       otherwise we will return TRUE.

   SbBool SbCylinder::intersect (const SbLine & l, SbVec3f & enter, SbVec3f &
       exit) const Find the intersection points of the ray l on the cylinder
       and return these in enter and exit. If the ray justgrazesthe
       cylinder, the enter and exit points have equal values.
       If the ray does not intersect the cylinder, FALSE is returned,
       otherwise we will return TRUE.

   void SbCylinder::print (FILE * fp) const Dump the state of this object to
       the file stream. Only works in debug version of library, method does
       nothing in an optimized compile.

Author

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