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NAME

       SbCylinderPlaneProjector -

       The SbCylinderPlaneProjector class projects 2D points to a half-
       cylinder and a plane.

       This projector uses a plane along with the half-cylinder of
       SbCylinderSectionProjector for projections. If the 2D point mapping
       ’misses’ the cylinder section, the 3D point will be projected onto the
       plane.

SYNOPSIS

       #include <Inventor/projectors/SbCylinderPlaneProjector.h>

       Inherits SbCylinderSectionProjector.

   Public Member Functions
       SbCylinderPlaneProjector (const float edgetol=0.9f, const SbBool
           orienttoeye=1)
       SbCylinderPlaneProjector (const SbCylinder &cyl, const float
           edgetol=0.9f, const SbBool orienttoeye=1)
       virtual SbProjector * copy (void) const
       virtual SbVec3f project (const SbVec2f &point)
       virtual SbRotation getRotation (const SbVec3f &point1, const SbVec3f
           &point2)

   Protected Member Functions
       SbRotation getRotation (const SbVec3f &point1, const SbBool tol1, const
           SbVec3f &point2, const SbBool tol2)

Detailed Description

       The SbCylinderPlaneProjector class projects 2D points to a half-
       cylinder and a plane.

       This projector uses a plane along with the half-cylinder of
       SbCylinderSectionProjector for projections. If the 2D point mapping
       ’misses’ the cylinder section, the 3D point will be projected onto the
       plane.

       See also:
           SbSpherePlaneProjector

Constructor & Destructor Documentation

   SbCylinderPlaneProjector::SbCylinderPlaneProjector (const float edgetol =
       0.9f, const SbBool orienttoeye = 1) Default constructor. See
       SbCylinderSectionProjector::SbCylinderSectionProjector().
   SbCylinderPlaneProjector::SbCylinderPlaneProjector (const SbCylinder & cyl,
       const float edgetol = 0.9f, const SbBool orienttoeye = 1) Constructor
       with explicit specification of projection cylinder.

Member Function Documentation

   SbProjector * SbCylinderPlaneProjector::copy (void) const [virtual]
       Construct and return a copy of this projector. The caller is
       responsible for destructing the new instance.
       Note that if the Coin library has been built as a DLL under Microsoft
       Windows and you use this method from application code, you must make
       sure that both the Coin DLL and the application executable is using the
       same instance of a C Run-Time (CRT) library. Otherwise, you will get
       memory heap corruption upon deallocating the returned instances,
       eventually leading to mysterious crashes.

       Reimplemented from SbCylinderSectionProjector.

   SbVec3f SbCylinderPlaneProjector::project (const SbVec2f & point) [virtual]
       Project the 2D point from normalized viewport coordinates to a 3D
       point. The mapping will be done in accordance with the type of the
       projector.
       Reimplemented from SbCylinderSectionProjector.

   SbRotation SbCylinderPlaneProjector::getRotation (const SbVec3f & point1,
       const SbVec3f & point2) [virtual] Returns rotation on the projection
       surface which re-orients point1 to point2.
       Reimplemented from SbCylinderSectionProjector.

   SbRotation SbCylinderPlaneProjector::getRotation (const SbVec3f & point1,
       const SbBool tol1, const SbVec3f & point2, const SbBool tol2)
       [protected] Calculates rotation from point1 to point2, with tol1 and
       tol2 deciding whether or not to use the tolerance setting.

Author

       Generated automatically by Doxygen for Coin from the source code.