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NAME

       SoDirectionalLightDragger -

       The SoDirectionalLightDragger class provides interactive geometry for
       manipulating a directional light source.

       Here’s how the dragger looks with its default geometry in the inactive
       state:

SYNOPSIS

       #include <Inventor/draggers/SoDirectionalLightDragger.h>

       Inherits SoDragger.

   Public Member Functions
       SoDirectionalLightDragger (void)

   Static Public Member Functions
       static void initClass (void)

   Public Attributes
       SoSFRotation rotation
       SoSFVec3f translation

   Protected Member Functions
       virtual ~SoDirectionalLightDragger (void)
       virtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)
       virtual void setDefaultOnNonWritingFields (void)

   Static Protected Member Functions
       static void fieldSensorCB (void *f, SoSensor *s)
       static void valueChangedCB (void *f, SoDragger *d)

   Protected Attributes
       SoFieldSensor * rotFieldSensor
       SoFieldSensor * translFieldSensor

Detailed Description

       The SoDirectionalLightDragger class provides interactive geometry for
       manipulating a directional light source.

       Here’s how the dragger looks with its default geometry in the inactive
       state:

       This dragger is well suited to use for setting up the fields of a
       SoDirectionalLight node, as it provides geometry for the end-user to
       interact with a directional vector.

       For convenience, this dragger also by default contains interaction
       geometry for placing the dragger itself. (SoDirectionalLight nodes
       don’t have a position field, so this was strictly not needed.)

       The Coin library also includes a manipulator class,
       SoDirectionalLightManip, which wraps the functionality provided by this
       class inside the necessary mechanisms for connecting it to
       SoDirectionalLight node instances in a scenegraph.

       See also:
           SoDirectionalLightManip

Constructor & Destructor Documentation

   SoDirectionalLightDragger::SoDirectionalLightDragger (void) Default
       constructor, sets up the dragger nodekit catalog with the interaction
       and feedback geometry.
       Node kit structure (new entries versus parent class marked with arrow
       prefix):

         CLASS SoDirectionalLightDragger
         -->"this"
               "callbackList"
               "topSeparator"
                  "motionMatrix"
         -->      "material"
         -->      "translatorSep"
         -->         "translatorRotInv"
         -->         "translator"
         -->      "rotator"
                  "geomSeparator"
         .fi

       (See SoBaseKit::printDiagram() for information about the output formatting.)

       Detailed information on catalog parts:

         CLASS SoDirectionalLightDragger
         PVT   "this",  SoDirectionalLightDragger  ---
               "callbackList",  SoNodeKitListPart [ SoCallback, SoEventCallback ]
         PVT   "topSeparator",  SoSeparator  ---
         PVT   "motionMatrix",  SoMatrixTransform  ---
               "material",  SoMaterial  ---
         PVT   "translatorSep",  SoSeparator  ---
               "translatorRotInv",  SoRotation  ---
               "translator",  SoDragPointDragger  ---
               "rotator",  SoRotateSphericalDragger  ---
         PVT   "geomSeparator",  SoSeparator  ---
         .fi

       (See SoBaseKit::printTable() for information about the output formatting.)

   SoDirectionalLightDragger::~SoDirectionalLightDragger (void) [protected,
       virtual] Protected destructor.
       (Dragger classes are derived from SoBase, so they are reference counted
       and automatically destroyed when their reference count goes to 0.)

Member Function Documentation

   void SoDirectionalLightDragger::initClass (void) [static] Initializes type
       system for this dragger class.
       Application programmers should usually not have to invoke this method,
       see documentation of SoInteraction::init().

       Reimplemented from SoDragger.

   SbBool SoDirectionalLightDragger::setUpConnections (SbBool onoff, SbBool
       doitalways = FALSE) [protected, virtual] Sets up all internal
       connections for instances of this class.
       (This method will usually not be of interest to the application
       programmer, unless you want to extend the library with new custom
       nodekits or dragger classes. If so, see the SoBaseKit class
       documentation.)

       Reimplemented from SoInteractionKit.

   void SoDirectionalLightDragger::setDefaultOnNonWritingFields (void)
       [protected, virtual] (Be aware that this method is unlikely to be of
       interest to the application programmer who does not want to extend the
       library with new custom nodekits or draggers. If you indeed are writing
       extensions, see the information in the SoBaseKit class documentation.)
       This is a virtual method, and the code in it should call
       SoField::setDefault() with argument TRUE on part fields that should not
       be written upon scenegraph export operations.

       This is typically done when:

       1.  field value is NULL and part is NULL by default

       2.  it is a leaf SoGroup or SoSeparator node with no children

       3.  it is a leaf listpart with no children and an SoGroup or
           SoSeparator container

       4.  it is a non-leaf part and it’s of SoGroup type and all fields are
           at their default values

       Subclasses should usually override this to do additional settings for
       new member fields. From the subclass, do remember to call ’upwards’ to
       your superclass’ setDefaultOnNonWritingFields() method.
       Reimplemented from SoDragger.
   void SoDirectionalLightDragger::fieldSensorCB (void * d, SoSensor * s)
       [static, protected] This API member is considered internal to the
       library, as it is not likely to be of interest to the application
       programmer.
       Reimplemented from SoInteractionKit.
   void SoDirectionalLightDragger::valueChangedCB (void * f, SoDragger * d)
       [static, protected] This API member is considered internal to the
       library, as it is not likely to be of interest to the application
       programmer.

Member Data Documentation

   SoSFRotation SoDirectionalLightDragger::rotation This field is continuously
       updated to contain the rotation of the current direction vector. The
       application programmer will typically connect this to the rotation
       field of a SoDirectionalLight node (unless using the
       SoDirectionalLightManip class, where this is taken care of
       automatically).
       It may also of course be connected to any other rotation field
       controlling the direction of scenegraph geometry, it does not have to
       part of a SoDirectionalLight node specifically.
   SoSFVec3f SoDirectionalLightDragger::translation Continuously updated to
       contain the current translation from the draggers local origo
       position.
       This field is not used by the SoDirectionalLightManip, but may be of
       interest for the application programmer wanting to use the
       SoDirectionalLightDragger outside the context of controlling a
       directional light node.
   SoFieldSensor * SoDirectionalLightDragger::rotFieldSensor [protected] This
       API member is considered internal to the library, as it is not likely
       to be of interest to the application programmer.
   SoFieldSensor * SoDirectionalLightDragger::translFieldSensor [protected]
       This API member is considered internal to the library, as it is not
       likely to be of interest to the application programmer.

Author

       Generated automatically by Doxygen for Coin from the source code.