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NAME

       SoGLPointSizeElement -

       The SoGLPointSizeElement class changes the pointsize setting of the
       OpenGL render state.

       Requests from the scenegraph to change the pointsize when rendering
       point primitives will be made through this element, which forwards it
       to the appropriate native OpenGL call.

SYNOPSIS

       #include <Inventor/elements/SoGLPointSizeElement.h>

       Inherits SoPointSizeElement.

   Public Member Functions
       virtual void init (SoState *state)
       virtual void push (SoState *state)
       virtual void pop (SoState *state, const SoElement *prevTopElement)

   Static Public Member Functions
       static void initClass (void)

   Protected Member Functions
       virtual ~SoGLPointSizeElement ()
       virtual void setElt (float size)

Detailed Description

       The SoGLPointSizeElement class changes the pointsize setting of the
       OpenGL render state.

       Requests from the scenegraph to change the pointsize when rendering
       point primitives will be made through this element, which forwards it
       to the appropriate native OpenGL call.

       The Coin library does not place any bounds on the values of the
       pointsize, but be aware that the range and granularity of what is valid
       pointsizes depends on the underlying OpenGL implementation. Application
       programmers using point primitives (typically through the SoPointSet
       node) should heed these boundary values. They can be acquired by
       running the following code from within a valid OpenGL context:

           GLfloat bounds[2];
           glGetFloatv(GL_POINT_SIZE_RANGE, bounds);
           GLfloat granularity[1];
           glGetFloatv(GL_POINT_SIZE_GRANULARITY, granularity);

       Another, perhaps more convenient, way of acquiring the OpenGL
       implementation limits with regard to pointsizes is to use the
       So*GLWidgetgetPointSizeLimits() method in the GUI ’glue’ interface
       library you are using (SoQt, SoXt, SoGtk, SoWin, ...).

Constructor & Destructor Documentation

   SoGLPointSizeElement::~SoGLPointSizeElement (void) [protected, virtual] The
       destructor.

Member Function Documentation

   void SoGLPointSizeElement::initClass (void) [static] Initialize relevant
       common data for all instances, like the type system.
       Reimplemented from SoPointSizeElement.

   void SoGLPointSizeElement::setElt (float val) [protected, virtual] This API
       member is considered internal to the library, as it is not likely to be
       of interest to the application programmer.
       Reimplemented from SoFloatElement.

Author

       Generated automatically by Doxygen for Coin from the source code.