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NAME

       SoGLRenderCache -

       The SoGLRenderCache class is used to cache OpenGL calls.

SYNOPSIS

       #include <Inventor/caches/SoGLRenderCache.h>

       Inherits SoCache.

   Public Member Functions
       SoGLRenderCache (SoState *state)
       virtual ~SoGLRenderCache ()
       void open (SoState *state)
       void close (void)
       void call (SoState *state)
       int getCacheContext (void) const
       virtual SbBool isValid (const SoState *state) const
       virtual void addNestedCache (SoGLDisplayList *child)
       SoGLLazyElement::GLState * getPreLazyState (void)
       SoGLLazyElement::GLState * getPostLazyState (void)

   Protected Member Functions
       virtual void destroy (SoState *state)

Detailed Description

       The SoGLRenderCache class is used to cache OpenGL calls.

Constructor & Destructor Documentation

   SoGLRenderCache::SoGLRenderCache (SoState * state) Constructor with state
       being the current state.
   SoGLRenderCache::~SoGLRenderCache () [virtual] Destructor.

Member Function Documentation

   void SoGLRenderCache::open (SoState * state) Opens the cache. All GL calls
       will be cached until close() is called.
       See also:
           close()

           call()

   void SoGLRenderCache::close (void) Closes the cache. Should be called after
       all GL calls.
       See also:
           open()

   void SoGLRenderCache::call (SoState * state) Executes the cached display
       list.
       See also:
           open()

   int SoGLRenderCache::getCacheContext (void) const Returns the cache context
       of this cache. This is used to quickly determine if cache can be used
       for a state.
       This method is an extension versus the Open Inventor API.

   SbBool SoGLRenderCache::isValid (const SoState * state) const [virtual]
       Return TRUE if this cache is valid, FALSE otherwise.
       Reimplemented from SoCache.

   void SoGLRenderCache::addNestedCache (SoGLDisplayList * child) [virtual]
       Adds a display list which is called from this cache. This is to make
       sure the child display list isnt destroyed too early.
   void SoGLRenderCache::destroy (SoState * state) [protected, virtual] Can be
       overridden by subclasses to clean up before they are deleted. Default
       method does nothing.
       Reimplemented from SoCache.

Author

       Generated automatically by Doxygen for Coin from the source code.