lement. Reimplemented from SoTextureEnabledElement. void SoGLTextureEnabledElement::set (SoState *const state, const SbBool enabled) [static] Sets the state of the element. SbBool SoGLTextureEnabledElement::get (SoState *const state) [static] Return current state of this element. Reimplemented from SoTextureEnabledElement. SbBool SoGLTextureEnabledElement::getDefault (void) [static] Returns default state of this element (FALSE). Reimplemented from SoTextureEnabledElement. void SoGLTextureEnabledElement::enableRectangle (SoState * state, SoNode * node) [static] Enables GL_TEXTURE_RECTANGLE_EXT/NV. GL_TEXTURE_2D/GL_TEXTURE_CUBE_MAP will be disabled if its enabled earlier. Since: Coin 2.2 void SoGLTextureEnabledElement::enableCubeMap (SoState * state, SoNode * node) [static] Enables GL_TEXTURE_CUBE+MAP. GL_TEXTURE_2D and/or GL_TEXTURE_RECTANGLE will be disabled if its enabled earlier. SoGLTextureEnabledElement::Mode SoGLTextureEnabledElement::getMode (SoState * state) [static] Returns the current texture mode.

Author

       Generated automatically by Doxygen for Coin from the source code.
SoGLTextureEnabledElement -
Man Linux: Main Page and Category List

NAME

       SoGLTextureEnabledElement -

       The SoGLTextureEnabledElement class is an element which controls
       whether texturing is enabled or not.

SYNOPSIS

       #include <Inventor/elements/SoGLTextureEnabledElement.h>

       Inherits SoTextureEnabledElement.

   Public Types
       enum Mode { DISABLED, TEXTURE2D, RECTANGLE, CUBEMAP }

   Public Member Functions
       virtual void init (SoState *state)
           FIXME: write doc.
       virtual void push (SoState *state)
       virtual void pop (SoState *state, const SoElement *prevTopElement)
       virtual void setElt (int32_t value)
           FIXME: write doc.

   Static Public Member Functions
       static void initClass (void)
       static void set (SoState *const state, SoNode *const node, const SbBool
           enabled)
       static void set (SoState *const state, const SbBool enabled)
       static SbBool get (SoState *const state)
       static SbBool getDefault (void)
       static void enableRectangle (SoState *state, SoNode *node)
       static void enableCubeMap (SoState *state, SoNode *node)
       static Mode getMode (SoState *state)

   Protected Member Functions
       virtual ~SoGLTextureEnabledElement ()

Detailed Description

       The SoGLTextureEnabledElement class is an element which controls
       whether texturing is enabled or not.

       The SoGTexture3EnabledElement class is a an element which stores
       whether 3D texturing is enabled or not.

       Be aware that this class is an extension for Coin, and it is not
       available in the original SGI Open Inventor v2.1 API.

       See also:
           SoGLTexture3EnabledElement

           SoTextureEnabledElement

       Since:
           Coin 2.0

           TGS Inventor 2.6

Constructor & Destructor Documentation

   SoGLTextureEnabledElement::~SoGLTextureEnabledElement (void) [protected,
       virtual] The destructor.

Member Function Documentation

   void SoGLTextureEnabledElement::initClass (void) [static] Initialize
       relevant common data for all instances, like the type system.
       Reimplemented from SoTextureEnabledElement.

   void SoGLTextureEnabledElement::set (SoState *const  state, SoNode *const
       node, const SbBool enabled) [static] Sets the state of this element.
       Reimplemented from SoTextureEnabledElement.

   void SoGLTextureEnabledElement::set (SoState *const  state, const SbBool
       enabled) [static] Sets the state of the element.
   SbBool SoGLTextureEnabledElement::get (SoState *const  state) [static]
       Return current state of this element.
       Reimplemented from SoTextureEnabledElement.

   SbBool SoGLTextureEnabledElement::getDefault (void) [static] Returns
       default state of this element (FALSE).
       Reimplemented from SoTextureEnabledElement.

   void SoGLTextureEnabledElement::enableRectangle (SoState * state, SoNode *
       node) [static] Enables GL_TEXTURE_RECTANGLE_EXT/NV.
       GL_TEXTURE_2D/GL_TEXTURE_CUBE_MAP will be disabled if its enabled
       earlier.
       Since:
           Coin 2.2

   void SoGLTextureEnabledElement::enableCubeMap (SoState * state, SoNode *
       node) [static] Enables GL_TEXTURE_CUBE+MAP. GL_TEXTURE_2D and/or
       GL_TEXTURE_RECTANGLE will be disabled if its enabled earlier.
   SoGLTextureEnabledElement::Mode SoGLTextureEnabledElement::getMode (SoState
       * state) [static] Returns the current texture mode.

Author

       Generated automatically by Doxygen for Coin from the source code.