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NAME

       SoGLVBOElement -

       The SoGLVBOElement class is used to store VBO state.

       FIXME: write doc.

SYNOPSIS

       #include <Inventor/elements/SoGLVBOElement.h>

       Inherits SoElement.

   Public Member Functions
       virtual void init (SoState *state)
       virtual void push (SoState *state)
       virtual void pop (SoState *state, const SoElement *prevtopelement)
       virtual SbBool matches (const SoElement *elt) const
       virtual SoElement * copyMatchInfo (void) const
       SoVBO * getVertexVBO (void) const
       SoVBO * getNormalVBO (void) const
       SoVBO * getColorVBO (void) const
       int getNumTexCoordVBO (void) const
       SoVBO * getTexCoordVBO (const int idx) const

   Static Public Member Functions
       static void initClass (void)
       static SbBool shouldCreateVBO (SoState *state, const int numdata)
       static void setVertexVBO (SoState *state, SoVBO *vbo)
       static void setNormalVBO (SoState *state, SoVBO *vbo)
       static void setColorVBO (SoState *state, SoVBO *vbo)
       static void setTexCoordVBO (SoState *state, const int unit, SoVBO *vbo)
       static const SoGLVBOElement * getInstance (SoState *state)

   Protected Member Functions
       virtual ~SoGLVBOElement ()

   Static Protected Member Functions
       static SoGLVBOElement * getElement (SoState *state)

Detailed Description

       The SoGLVBOElement class is used to store VBO state.

       FIXME: write doc.

       Be aware that this class is an extension for Coin, and it is not
       available in the original SGI Open Inventor v2.1 API.

       Since:
           Coin 2.5

Constructor & Destructor Documentation

   SoGLVBOElement::~SoGLVBOElement () [protected, virtual] The destructor.

Member Function Documentation

   void SoGLVBOElement::initClass (void) [static] This static method
       initializes static data for the SoMultiTextureCoordinateElement class.
       Reimplemented from SoElement.

   SbBool SoGLVBOElement::shouldCreateVBO (SoState * state, const int numdata)
       [static] Returns TRUE if VBO is supported for the current context, and
       if numdata is between the limits set for VBO rendering.
   void SoGLVBOElement::setVertexVBO (SoState * state, SoVBO * vbo) [static]
       Sets the vertex VBO.
   void SoGLVBOElement::setNormalVBO (SoState * state, SoVBO * vbo) [static]
       Sets the normal VBO.
   void SoGLVBOElement::setColorVBO (SoState * state, SoVBO * vbo) [static]
       Sets the color VBO.
   void SoGLVBOElement::setTexCoordVBO (SoState * state, const int unit, SoVBO
       * vbo) [static] Sets the texture coordinate VBO.
   const SoGLVBOElement * SoGLVBOElement::getInstance (SoState * state)
       [static] Returns a read-only element instance.
   SoElement * SoGLVBOElement::copyMatchInfo (void) const [virtual] This
       function creates a copy of the element that contains enough information
       to enable the matches() function to work.
       Used to help with scenegraph traversal caching operations.

       Implements SoElement.

   SoGLVBOElement * SoGLVBOElement::getElement (SoState * state) [static,
       protected] Returns a writable element instance.

Author

       Generated automatically by Doxygen for Coin from the source code.