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NAME

       SoIndexedLineSet -

       The SoIndexedLineSet class is used to render and otherwise represent
       indexed lines.

       The indexed counterpart of SoLineSet. Lines can specified using indices
       for coordinates, normals, materials and texture coordinates.

SYNOPSIS

       #include <Inventor/nodes/SoIndexedLineSet.h>

       Inherits SoIndexedShape.

   Public Member Functions
       SoIndexedLineSet (void)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void getBoundingBox (SoGetBoundingBoxAction *action)
       virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

   Static Public Member Functions
       static void initClass (void)

   Protected Member Functions
       virtual ~SoIndexedLineSet ()
       virtual void notify (SoNotList *list)

Detailed Description

       The SoIndexedLineSet class is used to render and otherwise represent
       indexed lines.

       The indexed counterpart of SoLineSet. Lines can specified using indices
       for coordinates, normals, materials and texture coordinates.

       If no normals are supplied on the stack (or in the vertexProperty
       field), the lines will be rendered with lighting disabled.

       For more information about line sets, see documentation in SoLineSet.
       For more information about indexed shapes, see documentation in
       SoIndexedShape and SoIndexedFaceSet.

       FILE FORMAT/DEFAULTS:

           IndexedLineSet {
               vertexProperty NULL
               coordIndex 0
               materialIndex -1
               normalIndex -1
               textureCoordIndex -1
           }

Constructor & Destructor Documentation

   SoIndexedLineSet::SoIndexedLineSet (void) Constructor.
   SoIndexedLineSet::~SoIndexedLineSet () [protected, virtual] Destructor.

Member Function Documentation

   void SoIndexedLineSet::initClass (void) [static] Sets up initialization for
       data common to all instances of this class, like submitting necessary
       information to the Coin type system.
       Reimplemented from SoIndexedShape.

   void SoIndexedLineSet::GLRender (SoGLRenderAction * action) [virtual]
       Action method for the SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the
       rendering state in any way or who wants to throw geometry primitives at
       OpenGL overrides this method.

       Reimplemented from SoShape.

   void SoIndexedLineSet::getBoundingBox (SoGetBoundingBoxAction * action)
       [virtual] Action method for the SoGetBoundingBoxAction.
       Calculates bounding box and center coordinates for node and modifies
       the values of the action to encompass the bounding box for this node
       and to shift the center point for the scene more towards the one for
       this node.

       Nodes influencing how geometry nodes calculates their bounding box also
       overrides this method to change the relevant state variables.

       Reimplemented from SoShape.

   void SoIndexedLineSet::getPrimitiveCount (SoGetPrimitiveCountAction *
       action) [virtual] Action method for the SoGetPrimitiveCountAction.
       Calculates the number of triangle, line segment and point primitives
       for the node and adds these to the counters of the action.

       Nodes influencing how geometry nodes calculates their primitive count
       also overrides this method to change the relevant state variables.

       Reimplemented from SoShape.

   void SoIndexedLineSet::notify (SoNotList * l) [protected, virtual] Notifies
       all auditors for this instance when changes are made.
       Reimplemented from SoVertexShape.

Author

       Generated automatically by Doxygen for Coin from the source code.