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NAME

       SoIndexedTriangleStripSet -

       The SoIndexedTriangleStripSet class keeps data for rendering and
       otherwise representing triangle strips.

       Use nodes of this type as an effective way of drawing triangles which
       are strung together.

SYNOPSIS

       #include <Inventor/nodes/SoIndexedTriangleStripSet.h>

       Inherits SoIndexedShape.

   Public Member Functions
       SoIndexedTriangleStripSet (void)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
       virtual SbBool generateDefaultNormals (SoState *state, SoNormalBundle
           *nb)

   Static Public Member Functions
       static void initClass (void)

   Protected Member Functions
       virtual ~SoIndexedTriangleStripSet ()
       virtual SbBool generateDefaultNormals (SoState *state, SoNormalCache
           *nc)
       virtual void generatePrimitives (SoAction *action)

Detailed Description

       The SoIndexedTriangleStripSet class keeps data for rendering and
       otherwise representing triangle strips.

       Use nodes of this type as an effective way of drawing triangles which
       are strung together.

       For more information, see the documentation of the SoTriangleStripSet
       node.

       To render several strips within the same node, just separate the
       coordinate indices with -1. For more information about indexed shapes,
       see documentation in SoIndexedShape and SoIndexedFaceSet.

       Example scene graph:

         #Inventor V2.1 ascii

         Separator {
            Coordinate3 {
               point [
                -2 1 0, -1 -1 0, 0 1 0, 1 -1 0, 2 1 0, # first strip, z==0
                -2 1 5, -1 -1 5, 0 1 5, 1 -1 5, 2 1 5  # second strip, z==5
               ]
            }

            IndexedTriangleStripSet {
               coordIndex [
                0, 1, 2, 3, 4, -1,
                5, 6, 7, 8, 9, -1
               ]
            }
         }
         .fi

       FILE FORMAT/DEFAULTS:

           IndexedTriangleStripSet {
               vertexProperty NULL
               coordIndex 0
               materialIndex -1
               normalIndex -1
               textureCoordIndex -1
           }

Constructor & Destructor Documentation

   SoIndexedTriangleStripSet::SoIndexedTriangleStripSet (void) Constructor.
       Default field values will equal those set in the SoIndexedShape parent
       class.
   SoIndexedTriangleStripSet::~SoIndexedTriangleStripSet () [protected,
       virtual] Destructor.

Member Function Documentation

   void SoIndexedTriangleStripSet::initClass (void) [static] Sets up
       initialization for data common to all instances of this class, like
       submitting necessary information to the Coin type system.
       Reimplemented from SoIndexedShape.

   void SoIndexedTriangleStripSet::GLRender (SoGLRenderAction * action)
       [virtual] Action method for the SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the
       rendering state in any way or who wants to throw geometry primitives at
       OpenGL overrides this method.

       Reimplemented from SoShape.

   void SoIndexedTriangleStripSet::getPrimitiveCount
       (SoGetPrimitiveCountAction * action) [virtual] Action method for the
       SoGetPrimitiveCountAction.
       Calculates the number of triangle, line segment and point primitives
       for the node and adds these to the counters of the action.

       Nodes influencing how geometry nodes calculates their primitive count
       also overrides this method to change the relevant state variables.

       Reimplemented from SoShape.

   SbBool SoIndexedTriangleStripSet::generateDefaultNormals (SoState * state,
       SoNormalBundle * bundle) [virtual] This API member is considered
       internal to the library, as it is not likely to be of interest to the
       application programmer.
       Subclasses should override this method to generate default normals
       using the SoNormalBundle class. TRUE should be returned if normals were
       generated, FALSE otherwise.

       Default method returns FALSE.

       This function is an extension for Coin, and it is not available in the
       original SGI Open Inventor v2.1 API.

       Reimplemented from SoVertexShape.

   SbBool SoIndexedTriangleStripSet::generateDefaultNormals (SoState * state,
       SoNormalCache * cache) [protected, virtual] This API member is
       considered internal to the library, as it is not likely to be of
       interest to the application programmer.
       Subclasses should override this method to generate default normals
       using the SoNormalCache class. This is more effective than using
       SoNormalGenerator. Return TRUE if normals were generated, FALSE
       otherwise.

       Default method just returns FALSE.

       This function is an extension for Coin, and it is not available in the
       original SGI Open Inventor v2.1 API.

       Reimplemented from SoVertexShape.

   void SoIndexedTriangleStripSet::generatePrimitives (SoAction * action)
       [protected, virtual] The method implements action behavior for shape
       nodes for SoCallbackAction. It is invoked from SoShape::callback().
       (Subclasses should not override SoNode::callback().)
       The subclass implementations uses the convenience methods
       SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(),
       with SoDetail instances, to pass the primitives making up the shape
       back to the caller.

       Implements SoShape.

Author

       Generated automatically by Doxygen for Coin from the source code.