Man Linux: Main Page and Category List

NAME

       SoNurbsCurve -

       The SoNurbsCurve class is a node for representing smooth curves.

       A general explanation of NURBS is beyond the scope of the Coin
       documentation. For detailed information, refer to the specialized
       literature on the topic (for example ’An Introduction to NURBS: With
         Historical Perspective’ by David F. Rogers). A basic overview of
       curve and surface rendering using NURBS can be found in chapter 8 of
       ’The Inventor Mentor’.

SYNOPSIS

       #include <Inventor/nodes/SoNurbsCurve.h>

       Inherits SoShape.

   Public Member Functions
       SoNurbsCurve (void)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void rayPick (SoRayPickAction *action)
       virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
       virtual void getBoundingBox (SoGetBoundingBoxAction *action)
       void sendPrimitive (SoAction *, SoPrimitiveVertex *)

   Static Public Member Functions
       static void initClass (void)

   Public Attributes
       SoSFInt32 numControlPoints
       SoMFFloat knotVector

   Protected Member Functions
       virtual ~SoNurbsCurve ()
       virtual void generatePrimitives (SoAction *action)
       virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f
           &center)
       virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action,
           const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2,
           SoPickedPoint *pp)

Detailed Description

       The SoNurbsCurve class is a node for representing smooth curves.

       A general explanation of NURBS is beyond the scope of the Coin
       documentation. For detailed information, refer to the specialized
       literature on the topic (for example ’An Introduction to NURBS: With
         Historical Perspective’ by David F. Rogers). A basic overview of
       curve and surface rendering using NURBS can be found in chapter 8 of
       ’The Inventor Mentor’.

       Note that knot values should be specified as [0, 1, 2,..., a] rather
       than [0, 1/a, 2/a,..., 1] to avoid tesselation errors due to floating
       point precision problems. (Even if the rendered curve looks correct,
       such issues might surface when e.g. doing picking, since the tesselated
       representation used internally is not the same as the one you see
       rendered by OpenGL on-screen.)

       A small usage example (drawing a circle using a rational curve):

         #Inventor V2.1 ascii

         Coordinate4 {
            point [
              0.0 -5.0     0.0 1.0,
              2.5 -2.5     0.0 0.5,
              2.5 -0.66987 0.0 1.0,
              0.0  1.94013 0.0 0.5,
             -2.5 -0.66987 0.0 1.0,
             -2.5 -2.5     0.0 0.5,
              0.0 -5.0     0.0 1.0
            ]
         }

         NurbsCurve {
            numControlPoints 7
            knotVector [ 0, 0, 0, 1, 1, 2, 2, 3, 3, 3 ]
         }

         # debug: show all the control points
         BaseColor { rgb 1 1 0 }
         DrawStyle { pointSize 3 }
         PointSet { numPoints 7 }

       FILE FORMAT/DEFAULTS:

           NurbsCurve {
               numControlPoints 0
               knotVector 0
           }

Constructor & Destructor Documentation

   SoNurbsCurve::SoNurbsCurve (void) Constructor.
   SoNurbsCurve::~SoNurbsCurve () [protected, virtual] Destructor.

Member Function Documentation

   void SoNurbsCurve::initClass (void) [static] Sets up initialization for
       data common to all instances of this class, like submitting necessary
       information to the Coin type system.
       Reimplemented from SoShape.

   void SoNurbsCurve::GLRender (SoGLRenderAction * action) [virtual] Action
       method for the SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the
       rendering state in any way or who wants to throw geometry primitives at
       OpenGL overrides this method.

       Reimplemented from SoShape.

   void SoNurbsCurve::rayPick (SoRayPickAction * action) [virtual] Calculates
       picked point based on primitives generated by subclasses.
       Reimplemented from SoShape.

   void SoNurbsCurve::getPrimitiveCount (SoGetPrimitiveCountAction * action)
       [virtual] Action method for the SoGetPrimitiveCountAction.
       Calculates the number of triangle, line segment and point primitives
       for the node and adds these to the counters of the action.

       Nodes influencing how geometry nodes calculates their primitive count
       also overrides this method to change the relevant state variables.

       Reimplemented from SoShape.

   void SoNurbsCurve::getBoundingBox (SoGetBoundingBoxAction * action)
       [virtual] Redefined to notify open caches that this shape contains
       lines.
       Reimplemented from SoShape.

   void SoNurbsCurve::sendPrimitive (SoAction * a, SoPrimitiveVertex * p) This
       method is part of the original SGI Inventor API, but not implemented in
       Coin, as it looks like a method that should probably have been private
       in Open Inventor.
   void SoNurbsCurve::generatePrimitives (SoAction * action) [protected,
       virtual] The method implements action behavior for shape nodes for
       SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses
       should not override SoNode::callback().)
       The subclass implementations uses the convenience methods
       SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(),
       with SoDetail instances, to pass the primitives making up the shape
       back to the caller.

       Implements SoShape.

   void SoNurbsCurve::computeBBox (SoAction * action, SbBox3f & box, SbVec3f &
       center) [protected, virtual] Calculates the bounding box of all control
       points, and sets the center to the average of these points.
       Implements SoShape.

   SoDetail * SoNurbsCurve::createLineSegmentDetail (SoRayPickAction * action,
       const SoPrimitiveVertex * v1, const SoPrimitiveVertex * v2,
       SoPickedPoint * pp) [protected, virtual] Will create line detail for a
       SoPickedPoint. This method will only be called internally, when
       generatePrimitives() is used for picking (SoShape::rayPick() is not
       overridden).
       This method returns NULL in Open Inventor, and subclasses will need to
       override this method to create details for a SoPickedPoint.

       This is not necessary with Coin. Of course, if you choose to override
       it, it will work in the same way as Open Inventor.

       For this to work, you must supply a face or line detail when generating
       primitives. If you supply NULL for the detail argument in
       SoShape::beginShape(), you’ll have to override this method.

       Reimplemented from SoShape.

Member Data Documentation

   SoSFInt32 SoNurbsCurve::numControlPoints Number of control points to use in
       this NURBS curve.
   SoMFFloat SoNurbsCurve::knotVector The knot vector.
       Values should be specified as [0, 1, 2,..., a] rather than [0, 1/a,
       2/a,..., 1] to avoid tesselation errors due to floating point precision
       problems.

Author

       Generated automatically by Doxygen for Coin from the source code.