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NAME

       SoPickAction -

       The SoPickAction class is the base class for picking actions.

       The basis for all interaction features that Coin provides for the
       application programmer is the pick actions. Draggers, manipulators,
       SoSelection nodes, etc all make use of the functionality provided by
       the pick actions for selecting and manipulating scene geometry in
       various ways.

SYNOPSIS

       #include <Inventor/actions/SoPickAction.h>

       Inherits SoAction.

       Inherited by SoRayPickAction.

   Public Member Functions
       void setViewportRegion (const SbViewportRegion &newregion)
       const SbViewportRegion & getViewportRegion (void)
       void enableCulling (const SbBool flag)
       SbBool isCullingEnabled (void) const

   Static Public Member Functions
       static void initClass (void)

   Protected Member Functions
       SoPickAction (const SbViewportRegion &viewportregion)
       virtual ~SoPickAction (void)
       virtual void beginTraversal (SoNode *node)

   Protected Attributes
       SbViewportRegion vpRegion

Detailed Description

       The SoPickAction class is the base class for picking actions.

       The basis for all interaction features that Coin provides for the
       application programmer is the pick actions. Draggers, manipulators,
       SoSelection nodes, etc all make use of the functionality provided by
       the pick actions for selecting and manipulating scene geometry in
       various ways.

       This class is not supposed to be used directly by the application
       programmer, as it is more a place-holder for the common interface of
       picking operations. It does not contain any actual code for doing
       scenegraph picks.

       Coin provides a fully functional picking action for the application
       programmer to use through the SoRayPickAction class (which inherits the
       SoPickAction class).

       See also:
           SoSelection

Constructor & Destructor Documentation

   SoPickAction::SoPickAction (const SbViewportRegion & viewportregion)
       [protected] Constructor.
   SoPickAction::~SoPickAction (void) [protected, virtual] Destructor.

Member Function Documentation

   void SoPickAction::initClass (void) [static] Initializes the run-time type
       system for this class, and sets up the enabled elements and action
       method list.
       Reimplemented from SoAction.

       Reimplemented in SoRayPickAction.

   void SoPickAction::setViewportRegion (const SbViewportRegion & newregion)
       Set a new viewport region to replace the one passed in with the
       constructor.
   const SbViewportRegion & SoPickAction::getViewportRegion (void) Returns the
       viewport region used by the action.
   void SoPickAction::enableCulling (const SbBool flag) Dont calculate
       bounding boxes and try to do culling when picking.
       This can provide a speed-up in cases where the default setting of on
       would be inefficient.

   SbBool SoPickAction::isCullingEnabled (void) const Returns the current
       state of the culling flag.
   void SoPickAction::beginTraversal (SoNode * node) [protected, virtual] This
       virtual method is called from SoAction::apply(), and is the entry point
       for the actual scenegraph traversal.
       It can be overridden to initialize the action at traversal start, for
       specific initializations in the action subclasses inheriting SoAction.

       Default method just calls traverse(), which any overridden
       implementation of the method must do too (or call
       SoAction::beginTraversal()) to trigger the scenegraph traversal.

       Reimplemented from SoAction.

       Reimplemented in SoRayPickAction.

Member Data Documentation

   SbViewportRegion SoPickAction::vpRegion [protected] The viewport region
       used by pick actions.

Author

       Generated automatically by Doxygen for Coin from the source code.