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NAME

       SoSFImage3 -

       The SoSFImage3 class is used to store 3D (volume) images.

       The SoSFImage3 class provides storage for inline 3D image maps. 3D
       images in Coin are mainly used for 3D texture mapping support.

SYNOPSIS

       #include <Inventor/fields/SoSFImage3.h>

       Inherits SoSField.

   Public Member Functions
       virtual SoType getTypeId (void) const
       virtual void copyFrom (const SoField &field)
       const SoSFImage3 & operator= (const SoSFImage3 &field)
       virtual SbBool isSame (const SoField &field) const
       const unsigned char * getValue (SbVec3s &size, int &nc) const
       void setValue (const SbVec3s &size, const int nc, const unsigned char
           *bytes)
       int operator== (const SoSFImage3 &field) const
       int operator!= (const SoSFImage3 &field) const
       unsigned char * startEditing (SbVec3s &size, int &nc)
       void finishEditing (void)

   Static Public Member Functions
       static void * createInstance (void)
       static SoType getClassTypeId (void)
       static void initClass (void)

Detailed Description

       The SoSFImage3 class is used to store 3D (volume) images.

       The SoSFImage3 class provides storage for inline 3D image maps. 3D
       images in Coin are mainly used for 3D texture mapping support.

       SoSFImage3 instances can be exported and imported as any other field
       class in Coin.

       The components of an SoSFImage3 is: its image dimensions (width, height
       and depth), the number of bytes used for describing each pixel (number
       of components) and an associated pixel buffer. The size of the pixel
       buffer will be width*height*depth*components.

       For texture maps, the components / bytes-per-pixel setting translates
       as follows: use 1 for a grayscale imagemap, 2 for grayscale + opacity
       (i.e. alpha value), 3 for RGB (1 byte each for red, green and blue) and
       4 components means 3 bytes for RGB + 1 byte opacity value (aka RGBA).

       This field is serializable into the Inventor / Coin file format in the
       following manner:

         FIELDNAME X Y Z C 0xRRGGBBAA 0xRRGGBBAA ...

       For 3-component images, the pixel-format is 0xXXRRGGBB, where the byte
       in the pixel color value marked as ’XX’ is ignored and can be left out.

       For 2-component images, the pixel-format is 0xXXXXGGAA, where the bytes
       in the pixel color values marked as ’XX’ are ignored and can be left
       out. ’GG’ is the part which gives a grayscale value and ’AA’ is for
       opacity.

       For 1-component images, the pixel-format is 0xXXXXXXGG, where the bytes
       in the pixel color values marked as ’XX’ are ignored and can be left
       out.

       The pixels are read as being ordered in rows along X (width), columns
       along Y (height, bottom to top) and Z ’planes’ (depth, front to back).

       Here’s a simple example of the file format serialization, for a 2x2x2
       RGB-image inside an SoTexture3 node:

         Texture3 {
           images 2 2 2 3

           0x000000 0x00ff00
           0xff0000 0xffff00

           0x000000 0x0000ff
           0x00ff00 0x00ffff
         }

       The image above is colored black+green on the first line and red+yellow
       on the second line in the first Z plane. The second Z plane is colored
       black+blue on the first line and green+cyan on the second line.

       Be aware that this class is an extension for Coin, and it is not
       available in the original SGI Open Inventor v2.1 API.

       See also:
           SoTexture3, SoSFImage

       Since:
           Coin 2.0

           TGS Inventor 2.6

Member Function Documentation

   static SoType SoSFImage3::getClassTypeId (void) [static] Returns a unique
       type identifier for this field class.
       See also:
           getTypeId(), SoType

       Reimplemented from SoSField.

   virtual SoType SoSFImage3::getTypeId (void) const [virtual] Returns the
       type identification instance which uniquely identifies the Coin field
       class the object belongs to.
       See also:
           getClassTypeId(), SoType

       Implements SoField.

   virtual void SoSFImage3::copyFrom (const SoField & f) [virtual] Copy
       value(s) from f into this field. f must be of the same type as this
       field.
       Implements SoField.

   virtual SbBool SoSFImage3::isSame (const SoField & f) const [virtual] Check
       for equal type and value(s).
       Implements SoField.

   void SoSFImage3::initClass (void) [static] Internal method called upon
       initialization of the library (from SoDB::init()) to set up the type
       system.
       Reimplemented from SoSField.

   const unsigned char * SoSFImage3::getValue (SbVec3s & size, int & nc) const
       Return pixel buffer, set size to contain the image dimensions and nc to
       the number of components in the image.
   void SoSFImage3::setValue (const SbVec3s & size, const int nc, const
       unsigned char * bytes) Initialize this field to size and nc.
       If bytes is not NULL, the image data is copied from bytes into this
       field. If bytes is NULL, the image data is cleared by setting all bytes
       to 0 (note that the behavior on passing a NULL pointer is specific for
       Coin, Open Inventor will crash if you try it).

   int SoSFImage3::operator== (const SoSFImage3 & field) const Compare image
       of field with the image in this field and return TRUE if they are
       equal.
   int SoSFImage3::operator!= (const SoSFImage3 & field) const [inline]
       Compare image of field with the image in this field and return FALSE if
       they are equal.
   unsigned char * SoSFImage3::startEditing (SbVec3s & size, int & nc) Return
       pixel buffer, set size to contain the image dimensions and nc to the
       number of components in the image.
       The field’s container will not be notified about the changes until you
       call finishEditing().

   void SoSFImage3::finishEditing (void) Notify the fields auditors that the
       image data has been modified.

Author

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