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NAME

       SoVRMLAudioClip -

       The SoVRMLAudioClip class is used to load and store audio data.

       Audio data is loaded using the simage library, so make sure you have
       built the simage library with support for the audio file formats you
       intend to use (libogg, libvorbis and libvorbisfile for OggVorbis,
       libsndfile for WAV and several other formats).

SYNOPSIS

       #include <Inventor/VRMLnodes/SoVRMLAudioClip.h>

       Inherits SoNode.

   Public Types
       typedef void * open_func (const SbStringList &url, SoVRMLAudioClip
           *clip, void *userdataptr)
       typedef size_t read_func (void *datasource, void *buffer, int
           numframes, int &channels, SoVRMLAudioClip *clip, void *userdataptr)
       typedef int seek_func (void *datasource, long offset, int whence,
           SoVRMLAudioClip *clip, void *userdataptr)
       typedef long tell_func (void *datasource, SoVRMLAudioClip *clip, void
           *userdataptr)
       typedef int close_func (void *datasource, SoVRMLAudioClip *clip, void
           *userdataptr)

   Public Member Functions
       SoVRMLAudioClip (void)
       int getSampleRate ()
       void * open (const SbStringList &url)
       size_t read (void *datasource, void *buffer, int numframes, int
           &channels)
       int seek (void *datasource, long offset, int whence)
       long tell (void *datasource)
       int close (void *datasource)
       void setCallbacks (open_func *opencb, read_func *readcb, seek_func
           *seekcb, tell_func *tellcb, close_func *closecb, void *userdataptr)

   Static Public Member Functions
       static void initClass (void)
       static void setSubdirectories (const SbList< SbString >
           &subdirectories)
       static const SbStringList & getSubdirectories ()
       static void setDefaultPauseBetweenTracks (SbTime pause)
       static SbTime getDefaultPauseBetweenTracks ()
       static void setDefaultIntroPause (SbTime pause)
       static SbTime getDefaultIntroPause ()
       static void setDefaultSampleRate (int samplerate)
       static int getDefaultSampleRate ()
       static void setDefaultTimerInterval (SbTime interval)
       static SbTime getDefaultTimerInterval ()

   Public Attributes
       SoSFString description
       SoSFBool loop
       SoSFFloat pitch
       SoSFTime startTime
       SoSFTime stopTime
       SoMFString url

   Protected Member Functions
       virtual ~SoVRMLAudioClip ()

   Protected Attributes
       SoSFTime duration_changed
       SoSFBool isActive

Detailed Description

       The SoVRMLAudioClip class is used to load and store audio data.

       Audio data is loaded using the simage library, so make sure you have
       built the simage library with support for the audio file formats you
       intend to use (libogg, libvorbis and libvorbisfile for OggVorbis,
       libsndfile for WAV and several other formats).

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium:

         AudioClip {
           exposedField   SFString description      ""
           exposedField   SFBool   loop             FALSE
           exposedField   SFFloat  pitch            1.0        # (0, inf)
           exposedField   SFTime   startTime        0          # (-inf, inf)
           exposedField   SFTime   stopTime         0          # (-inf, inf)
           exposedField   MFString url              []
           eventOut       SFTime   duration_changed
           eventOut       SFBool   isActive
         }
         .fi

       An AudioClip node specifies audio data that can be referenced by Sound nodes. The description field specifies a textual description of the audio source. A browser is not required to display the description field but may choose to do so in addition to playing the sound. The url field specifies the URL from which the sound is loaded. Browsers shall support at least the wavefile format in uncompressed PCM format (see http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/bibliography.html#[WAV]). It is recommended that browsers also support the MIDI file type 1 sound format (see http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/references.html#[MIDI]); MIDI files are presumed to use the General MIDI patch set. Subclause 4.5, VRML and the World Wide Web (<http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.5>), contains details on the url field. The results are undefined when no URLs refer to supported data types.

       The loop, startTime, and stopTime exposedFields and the isActive eventOut, and their effects on the AudioClip node, are discussed in detail in 4.6.9, Time-dependent nodes (<http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.9>). The ’cycle’ of an AudioClip is the length of time in seconds for one playing of the audio at the specified pitch. The pitch field specifies a multiplier for the rate at which sampled sound is played. Values for the pitch field shall be greater than zero. Changing the pitch field affects both the pitch and playback speed of a sound. A set_pitch event to an active AudioClip is ignored and no pitch_changed eventOut is generated. If pitch is set to 2.0, the sound shall be played one octave higher than normal and played twice as fast. For a sampled sound, the pitch field alters the sampling rate at which the sound is played. The proper implementation of pitch control for MIDI (or other note sequence sound clips) is to multiply the tempo of the playback by the pitch value and adjust the MIDI Coarse Tune and Fine Tune controls to achieve the proper pitch change. A duration_changed event is sent whenever there is a new value for the ’normal’ duration of the clip. Typically, this will only occur when the current url in use changes and the sound data has been loaded, indicating that the clip is playing a different sound source. The duration is the length of time in seconds for one cycle of the audio for a pitch set to 1.0. Changing the pitch field will not trigger a duration_changed event. A duration value of ’-1’ implies that the sound data has not yet loaded or the value is unavailable for some reason. A duration_changed event shall be generated if the AudioClip node is loaded when the VRML file is read or the AudioClip node is added to the scene graph. The isActive eventOut may be used by other nodes to determine if the clip is currently active. If an AudioClip is active, it shall be playing the sound corresponding to the sound time (i.e., in the sound’s local time system with sample 0 at time 0):

         t = (now - startTime) modulo (duration / pitch)

Constructor & Destructor Documentation

   SoVRMLAudioClip::SoVRMLAudioClip (void) Constructor.
   SoVRMLAudioClip::~SoVRMLAudioClip () [protected, virtual] Destructor.

Member Function Documentation

   void SoVRMLAudioClip::initClass (void) [static] Sets up initialization for
       data common to all instances of this class, like submitting necessary
       information to the Coin type system.
       Reimplemented from SoNode.

   void * SoVRMLAudioClip::open (const SbStringList & urlref) Opens an audio
       source with the given url. Returns a handle to the datasource.
   size_t SoVRMLAudioClip::read (void * datasource, void * buffer, int
       numframes, int & channels) Reads numframes frames of audio with
       channels channels from datasource into buffer. Buffer must be allocated
       by the caller, and must be able to hold all the audio data (size =
       numframes * channels * sizeof(int16_t)). The function must always fill
       the buffer completely unless buffer == NULL.
       When an error occurs, or when end-of-file has been reached, this
       function returns 0. Otherwise, the function should return numframes.

       When the caller receives a return value of 0, it will queue the
       returned buffer for playing. When this buffer is finished playing, the
       caller will call read() one final time, with buffer == NULL. The read()
       function can then set the isActive field to FALSE, free any resources
       allocated, etc.

   int SoVRMLAudioClip::seek (void * datasource, long offset, int whence)
       Moves thefilepointerin the datasource, returns -1L on error.
   long SoVRMLAudioClip::tell (void * datasource) Returns the current position
       of thefilepointerin the datasource, or -1L on error.
   int SoVRMLAudioClip::close (void * datasource) Closes datasource.
   void SoVRMLAudioClip::setCallbacks (open_func * opencb, read_func * readcb,
       seek_func * seekcb, tell_func * tellcb, close_func * closecb, void *
       userdataptr) Sets callbacks for opening, reading, seeking, telling and
       closing an audio source. Specifying NULL for a function is OK, except
       for the read function. If a function set to NULL is later called, a
       default implementation doing nothing is called in its place.

Member Data Documentation

   SoSFString SoVRMLAudioClip::description Description of the audio clip.
       Default value is an empty string.
   SoSFBool SoVRMLAudioClip::loop Specifies whether sound should be looped. Is
       FALSE by default.
   SoSFFloat SoVRMLAudioClip::pitch Specifies the pitch. The default value is
       1.0.
       Alters the sampling rate at which the sound is played. A pitch of 2.0
       means that the sound should be played twice as fast and one octave
       higher than normal.

   SoSFTime SoVRMLAudioClip::startTime Specifies the start time. Default value
       is 0.
   SoSFTime SoVRMLAudioClip::stopTime Specifies the stop time. Default value
       is 0.
   SoMFString SoVRMLAudioClip::url The audio data URL.
   SoVRMLAudioClip::duration_changed [protected] An eventOut sent when a new
       sound starts playing.
   SoVRMLAudioClip::isActive [protected] This eventOut is sent when the sound
       starts/stops playing.

Author

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