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NAME

       SoVRMLTexture -

       The SoVRMLTexture class is a superclass for VRML texture nodes.

SYNOPSIS

       #include <Inventor/VRMLnodes/SoVRMLTexture.h>

       Inherits SoNode.

       Inherited by SoVRMLImageTexture, SoVRMLMovieTexture, and
       SoVRMLPixelTexture.

   Public Member Functions
       virtual void GLRender (SoGLRenderAction *action)

   Static Public Member Functions
       static void initClass (void)

   Public Attributes
       SoSFBool repeatS
       SoSFBool repeatT

   Protected Member Functions
       SoVRMLTexture (void)
       virtual ~SoVRMLTexture ()

Detailed Description

       The SoVRMLTexture class is a superclass for VRML texture nodes.

Constructor & Destructor Documentation

   SoVRMLTexture::SoVRMLTexture (void) [protected] Constructor.
   SoVRMLTexture::~SoVRMLTexture () [protected, virtual] Destructor.

Member Function Documentation

   void SoVRMLTexture::initClass (void) [static] Sets up initialization for
       data common to all instances of this class, like submitting necessary
       information to the Coin type system.
       Reimplemented from SoNode.

       Reimplemented in SoVRMLImageTexture, SoVRMLMovieTexture, and
       SoVRMLPixelTexture.

   void SoVRMLTexture::GLRender (SoGLRenderAction * action) [virtual] Action
       method for the SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the
       rendering state in any way or who wants to throw geometry primitives at
       OpenGL overrides this method.

       Reimplemented from SoNode.

       Reimplemented in SoVRMLImageTexture, SoVRMLMovieTexture, and
       SoVRMLPixelTexture.

Member Data Documentation

   SoSFBool SoVRMLTexture::repeatS TRUE if texure should be repeated in the S
       direction. Default is TRUE.
   SoSFBool SoVRMLTexture::repeatT TRUE if texure should be repeated in the T
       direction. Default is TRUE.

Author

       Generated automatically by Doxygen for Coin from the source code.