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NAME

       SoWindowElement -

       The SoWindowElement class is used to store current window attributes.

       In Coin, this element is not API-compatible with SGI Inventor, since it
       contains platform specific stuff, which we want to avoid.

SYNOPSIS

       #include <Inventor/elements/SoWindowElement.h>

       Inherits SoElement.

   Public Member Functions
       virtual void init (SoState *state)
       virtual void push (SoState *state)
       virtual void pop (SoState *state, const SoElement *prevTopElement)
       virtual SbBool matches (const SoElement *element) const
       virtual SoElement * copyMatchInfo (void) const

   Static Public Member Functions
       static void initClass (void)
       static void set (SoState *state, void *window, void *context, void
           *display, SoGLRenderAction *action)
       static void get (SoState *state, void *&window, void *&context, void
           *&display, SoGLRenderAction *&action)

   Protected Member Functions
       virtual ~SoWindowElement ()

   Protected Attributes
       void * window
       void * context
       void * display
       SoGLRenderAction * glRenderAction

Detailed Description

       The SoWindowElement class is used to store current window attributes.

       In Coin, this element is not API-compatible with SGI Inventor, since it
       contains platform specific stuff, which we want to avoid.

       Instead of the platform specific types we use void pointers. We’re
       sorry for any inconvenience this might cause people using this element.

Constructor & Destructor Documentation

   SoWindowElement::~SoWindowElement (void) [protected, virtual] The
       destructor.

Member Function Documentation

   void SoWindowElement::initClass (void) [static] Initialize relevant common
       data for all instances, like the type system.
       Reimplemented from SoElement.

   SoElement * SoWindowElement::copyMatchInfo (void) const [virtual] This
       function creates a copy of the element that contains enough information
       to enable the matches() function to work.
       Used to help with scenegraph traversal caching operations.

       Implements SoElement.

   void SoWindowElement::set (SoState * state, void * window, void * context,
       void * display, SoGLRenderAction * action) [static] Sets data for this
       element.
   void SoWindowElement::get (SoState * state, void *& window, void *&
       context, void *& display, SoGLRenderAction *& action) [static] Returns
       data for this element.

Member Data Documentation

   SoWindowElement::window [protected] The window id.
   SoWindowElement::context [protected] The current context.
   SoWindowElement::display [protected] The current display.
   SoWindowElement::glRenderAction [protected] The current render action.

Author

       Generated automatically by Doxygen for Coin from the source code.