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NAME

       VRML97 Classes -

   Classes
       class SoVRMLAnchor
           The SoVRMLAnchor class is used for linking to other URL resources.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLAppearance
       The SoVRMLAppearance class specifies visual properties for shapes.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLAudioClip
       The SoVRMLAudioClip class is used to load and store audio data.

       Audio data is loaded using the simage library, so make sure you have
       built the simage library with support for the audio file formats you
       intend to use (libogg, libvorbis and libvorbisfile for OggVorbis,
       libsndfile for WAV and several other formats). "
   class SoVRMLBackground
       The SoVRMLBackground class is used for specifying a viewer panorama.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLBillboard
       The SoVRMLBillboard class is used for rotating geometry towards the
       viewpoint.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLBox
       The SoVRMLBox class is used for representing a 3D box.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLCollision
       The SoVRMLCollision class is used for collision detection with the
       avatar.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLColor
       The SoVRMLColor class is used to specify multiple colors for a single
       shape.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLColorInterpolator
       The SoVRMLColorInterpolator class is used to interpolate color values.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLCone
       The SoVRMLCone class is used to represent a Cone object.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLCoordinate
       The SoVRMLCoordinate class is used to define 3D coordinates for shapes.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLCoordinateInterpolator
       The SoVRMLCoordinateInterpolator class is used to interpolate 3D
       coordinates.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLCylinder
       The SoVRMLCylinder class is used to represent a cylinder object.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLCylinderSensor
       The SoVRMLCylinderSensor class maps pointer motion into rotations
       around the Y axis.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLDirectionalLight
       The SoVRMLDirectionalLight class is a node type for specifying
       directional light sources

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLElevationGrid
       The SoVRMLElevationGrid class is used to represent elevation grids.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLExtrusion
       The SoVRMLExtrusion class is a a geometry node for extruding a cross
       section along a spine.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLFog
       The SoVRMLFog class is used to specify a global scene fog.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLFontStyle
       The SoVRMLFontStyle class is used to define the current font.

       Important note: currently, the SoVRMLText node implementation is not
       complete, and some of the features mentioned in the documentation below
       may not be working yet. "
   class SoVRMLGroup
       The SoVRMLGroup class is used for grouping VRML nodes.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLImageTexture
       The SoVRMLImageTexture class is used for mapping a texture file onto
       geometry.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLIndexedFaceSet
       The SoVRMLIndexedFaceSet class is used for representing a generic 3D
       shape.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLIndexedLine
       The SoVRMLIndexedLine class is an abstract superclass for lines
       specified with indices.

       This API member is considered internal to the library, as it is not
       likely to be of interest to the application programmer. "
   class SoVRMLIndexedLineSet
       The SoVRMLIndexedLineSet class is used to represent a generic 3D line
       shape.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLInline
       The SoVRMLInline class is used to insert VRML files into a scene.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLLOD
       The SoVRMLLOD class is used to represent various levels of detail based
       on distance.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLMaterial
       The SoVRMLMaterial class is used to assign a material to geometry.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLMovieTexture
       The SoVRMLMovieTexture class is used the map movies onto geometry.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLNavigationInfo
       The SoVRMLNavigationInfo class is used to specify avatar and viewer
       settings.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLNormal
       The SoVRMLNormal class is used to bind normals to geometry.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLNormalInterpolator
       The SoVRMLNormalInterpolator class is used to interpolate normals.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLOrientationInterpolator
       The SoVRMLOrientationInterpolator class is used to interpolate
       orientations.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLPixelTexture
       The SoVRMLPixelTexture class is used for mapping a texture image onto
       geometry..

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLPlaneSensor
       The SoVRMLPlaneSensor class maps pointer motion into object space
       translations.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLPointLight
       The SoVRMLPointLight class is used to represent a point light.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLPointSet
       The SoVRMLPointSet class is used to represent a set of 3D points.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLPositionInterpolator
       The SoVRMLPositionInterpolator class is used to interpolate 3D points.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLProximitySensor
       The SoVRMLProximitySensor class is used to generate events when the
       viewer enters or exits a region.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLScalarInterpolator
       The SoVRMLScalarInterpolator class is used to interpolate scalar
       values.
   class SoVRMLScript
       The SoVRMLScript class is used to control the scene using scripts.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLShape
       The SoVRMLShape class holds geometry and geometry appearance nodes.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLSound
       The SoVRMLSound class is used to represent a sound source.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLSphere
       The SoVRMLSphere class is used to represent a spherical 3D object.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLSphereSensor
       The SoVRMLSphereSensor class maps pointer motion into rotations on a
       sphere.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLSpotLight
       The SoVRMLSpotLight class defines a spot light source.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLSwitch
       The SoVRMLSwitch class is a group node for traversing selected
       children.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLText
       The SoVRMLText class is used to represent text in a scene.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLTextureCoordinate
       The SoVRMLTextureCoordinate class binds texture coordinates to vertex-
       based geometry.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLTextureTransform
       The SoVRMLTextureTransform class defines a transformation applied to
       texture coordinates.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLTimeSensor
       The SoVRMLTimeSensor class is a multi-purpose time event generator.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLTouchSensor
       The SoVRMLTouchSensor class tracks to pointer position and sends events
       based on user interaction.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLTransform
       The SoVRMLTransform class is a grouping node that defines a
       transformation for its children.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLViewpoint
       The SoVRMLViewpoint class is a perspective camera class.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLVisibilitySensor
       The SoVRMLVisibilitySensor class will generate events based on
       visibility.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "
   class SoVRMLWorldInfo
       The SoVRMLWorldInfo class contains information about the VRML scene.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "

Detailed Description

       This is the set of items specified by VRML97, also known as VRML2.0.
       These nodes are different from VRML1/Inventor nodes in the way you
       structure them into scene-graphs, and in the requirements they set for
       traversing them correctly (VRML1/Inventor require that you traverse
       siblings on the left side before the node of interest, while for
       VRML2.0 this is not true).

       You can find out more about VRML97 in The Annotated VRML2.0 Reference
       Manual.

       The VRML97 specification is online at
       http://www.web3d.org/x3d/specifications/vrml/

Author

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