Man Linux: Main Page and Category List

NAME

       XkbAddGeomDoodad  -  Add one doodad to a section of a keyboard geometry
       or to the top-level geometry

SYNOPSIS

       XkbDoodadPtr  XkbAddGeomDoodad  (XkbGeometryPtr   geom,   XkbSectionPtr
              section, Atom name);

ARGUMENTS

       - geom geometry to which the doodad is added

       - section
              section, if any, to which the doodad is added

       - name name of the new doodad

DESCRIPTION

       Xkb  provides  functions  to  add a single new element to the top-level
       keyboard geometry. In each case the num_ * fields of the  corresponding
       structure  is  incremented  by  1.  These  functions do not change sz_*
       unless there is no more room in the array. Some of these functions fill
       in  the values of the element’s structure from the arguments. For other
       functions, you must explicitly  write  code  to  fill  the  structure’s
       elements.

       The   top-level  geometry  description  includes  a  list  of  geometry
       properties.  A geometry property associates an arbitrary string with an
       equally  arbitrary  name. Programs that display images of keyboards can
       use geometry properties as hints, but they are not interpreted by  Xkb.
       No other geometry structures refer to geometry properties.

       A  doodad  describes  some visible aspect of the keyboard that is not a
       key and is not a section.  XkbAddGeomDoodad adds  a  doodad  with  name
       specified  by  name  to  the geometry geom if section is NULL or to the
       section of the geometry specified by section if section  is  not  NULL.
       XkbAddGeomDoodad  returns  NULL if any of the parameters is empty or if
       it was not able to allocate space for the doodad. If there is already a
       doodad  with  the  name  name  in the doodad array for the geometry (if
       section is NULL) or the section (if section is non-NULL), a pointer  to
       that  doodad  is returned. To allocate space for an arbitrary number of
       doodads to a section, use the XkbAllocGeomSectionDoodads  function.  To
       allocate  space  for  an  arbitrary  number  of  doodads  to a keyboard
       geometry, use the XkbAllocGeomDoodads function.

STRUCTURES

           typedef union _XkbDoodad {
               XkbAnyDoodadRec            any;
               XkbShapeDoodadRec          shape;
               XkbTextDoodadRec           text;
               XkbIndicatorDoodadRec      indicator;
               XkbLogoDoodadRec           logo;
           } XkbDoodadRec, *XkbDoodadPtr;

SEE ALSO

       XkbAllocGeomDoodads(3), XkbAllocGeomSectionDoodads(3)