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NAME

       XkbAllocGeomColors - Allocate geometry colors

SYNOPSIS

       Status XkbAllocGeomColors (XkbGeometryPtr geom, int num_needed);

ARGUMENTS

       - geom geometry for which colors should be allocated

       - num_needed
              number of new colors required

DESCRIPTION

       Xkb  provides  a number of functions to allocate and free subcomponents
       of a keyboard  geometry.  Use  these  functions  to  create  or  modify
       keyboard  geometries.   Note that these functions merely allocate space
       for the new element(s), and it is up to  you  to  fill  in  the  values
       explicitly  in  your code. These allocation functions increase sz_* but
       never touch num_* (unless there is an allocation failure, in which case
       they reset both sz_* and num_* to zero). These functions return Success
       if they succeed, BadAlloc if they are not able to  allocate  space,  or
       BadValue if a parameter is not as expected.

       XkbAllocGeomColors  allocates space for num_needed colors and adds them
       to the specified geometry  geom.   A  color  name  is  a  string  whose
       interpretation  is  not  specified  by  Xkb.  All  other  geometry data
       structures refer to colors using their indices in this global  list  or
       pointers to colors in this list.

DIAGNOSTICS

       BadAlloc       Unable to allocate storage

       BadValue       An argument is out of range