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NAME

       gl_getpixelrgb - store color components of a pixel

SYNOPSIS

       #include <vgagl.h>

       void gl_getpixelrgb(int x, int y, int *r, int *g, int *b);

DESCRIPTION

       Store  color components from pixel at (x, y) ranging from 0 to 255 into
       integers pointed to by r, g and b.

SEE ALSO

       svgalib(7),   vgagl(7),   svgalib.conf(5),   threedkit(7),   testgl(1),
       plane(1),  wrapdemo(1), gl_getpixel(3), gl_rgbcolor(3), gl_setpixel(3),
       gl_setpixelrgb(3).

AUTHOR

       This manual page was edited  by  Michael  Weller  <eowmob@exp-math.uni-
       essen.de>.  The  exact  source of the referenced demo as well as of the
       original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <H.Hanemaayer@inter.nl.net>.

       Occasionally  this  might be wrong. I hereby asked to be excused by the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.