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NAME

       s3d_load_polygon_tex_coords - add texture coordinates to polygons

SYNOPSIS

       #include <s3d.h>

       int s3d_load_polygon_tex_coords(int object, const float *tbuf,
                                       uint32_t start, uint16_t n);

DESCRIPTION

       Just as s3d_pep_polygon_tex_coords(), with the difference you won´t
       alter the latest n polygons but n polygons starting with index start.

AUTHOR

       Simon Wunderlich
           Author of s3d