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NAME

       s3d_push_material_a - push material with alpha

SYNOPSIS

       #include <s3d.h>

       int s3d_push_material_a(int object, float amb_r, float amb_g,
                               float amb_b, float amb_a, float spec_r,
                               float spec_g, float spec_b, float spec_a,
                               float diff_r, float diff_g, float diff_b,
                               float diff_a);

DESCRIPTION

       Same as s3d_push_material, but color has alpha value added. Use
       s3d_push_materials_a() if you have a lot of materials to push.

AUTHOR

       Simon Wunderlich
           Author of s3d