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NAME

       s3d_push_polygon - push polygon

SYNOPSIS

       #include <s3d.h>

       int s3d_push_polygon(int object, uint32_t v1, uint32_t v2, uint32_t v3,
                            uint32_t material);

DESCRIPTION

       Push one polygon on the polygon stack of the object. It takes 3
       vertex-index numbers and one material material-index-no. as argument.

            int oid = s3d_new_object();   // create a new object
            s3d_push_vertex(oid, 0.0, 0.0, 0.0);
            s3d_push_vertex(oid, 0.0, 1.0, 0.0);
            s3d_push_vertex(oid, 1.0, 0.0, 0.0);
            s3d_push_material(oid, 0.3, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0, 0.0, 0.0);
            s3d_push_polygon(oid, 0, 1, 2, 0);
            // this will create a red polygon

AUTHOR

       Simon Wunderlich
           Author of s3d