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NAME

       3D Sound Support Classes -

   Classes
       class SoAudioDevice
           The SoAudioDevice class is used to control an audio device.

       The SoAudioDevice class is responsible for initialization of an audio
       device, as well as enabling and disabling sound. It is a singleton
       class. "
   class SoListener
       The SoListener class defines listener attributes used when rendering
       sound.

       When rendering geometry, one needs to have a camera defining certain
       attributes related to vieweing. The SoListener plays a similar role
       when it comes to rendering audio. "
   class SoVRMLAudioClip
       The SoVRMLAudioClip class is used to load and store audio data.

       Audio data is loaded using the simage library, so make sure you have
       built the simage library with support for the audio file formats you
       intend to use (libogg, libvorbis and libvorbisfile for OggVorbis,
       libsndfile for WAV and several other formats). "
   class SoVRMLSound
       The SoVRMLSound class is used to represent a sound source.

       The detailed class documentation is taken verbatim from the VRML97
       standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
       and is used by permission of the Consortium: "

Author

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