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NAME

       tlp::EntityWithDistance -

SYNOPSIS

       #include <GlScene.h>

   Public Member Functions
       EntityWithDistance (const double &dist, LODResultSimpleEntity *entity)
       EntityWithDistance (const double &dist, LODResultComplexEntity *entity,
           bool isNode)

   Public Attributes
       double distance
       LODResultSimpleEntity * simpleEntity
       LODResultComplexEntity * complexEntity
       bool isComplexEntity
       bool isNode

Detailed Description

       /brief Storage class for Z ordering

Constructor & Destructor Documentation

   tlp::EntityWithDistance::EntityWithDistance (const double & dist,
       LODResultSimpleEntity * entity) [inline]
   tlp::EntityWithDistance::EntityWithDistance (const double & dist,
       LODResultComplexEntity * entity, bool isNode) [inline]

Member Data Documentation

   LODResultComplexEntity* tlp::EntityWithDistance::complexEntity
   double tlp::EntityWithDistance::distance
   bool tlp::EntityWithDistance::isComplexEntity
   bool tlp::EntityWithDistance::isNode
   LODResultSimpleEntity* tlp::EntityWithDistance::simpleEntity

Author

       Generated automatically by Doxygen for Tulip Open GL Library from the
       source code.