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NAME

       YStartPlaySoundObject - sound object playing

SYNTAX

       #include <Y2/Y.h>
       #include <Y2/Ylib.h>

       YID YStartPlaySoundObject(
               YConnection *connection,
               const char *path,
               YEventSoundPlay *value
       )

ARGUMENTS

       connection
              Specifies  the connection to the Y server, obtained by a call to
              YOpenConnection.

       path   Specifies the path (in UNIX path notation) to the  sound  object
              on  the  VFS  (virtual  file  system)  of the machine that the Y
              server is running on. If the path is not absolute, then a set of
              search paths defined on the Y server will be searched through.

       value  Specifies  the  values  of  the sound object at the start of the
              play.  See  YEventSoundPlay  for  more  information  about  this
              structure.

DESCRIPTION

       The  YStartPlaySoundObject  function  begins  playing  a  sound  object
       specified by path with the given values.

       On success a YSoundObjectPlay event will be generated.

RETURN VALUE

       The YStartPlaySoundObject function returns the YID of the sound  object
       being  played  or  YIDNULL on failure.  The returned YID represents the
       playing instance of the sound  object  (not  the  sound  object’s  file
       data).

       At  any  time YDestroyPlaySoundObject can be called to stop the play of
       the sound object.

       When this sound object stops playing (either when it reaches the end of
       its life cycle or interrupted by the Y client) a YSoundObjectKill event
       will be sent to the Y client.

EXAMPLE

       #include <stdio.h>
       #include <unistd.h>
       #include <Y2/Y.h>
       #include <Y2/Ylib.h>

       int main(int argc, char *argv[])
       {
               YID yid;
               YEventSoundPlay value;
               YConnection *con = YOpenConnection(
                       "/usr/sbin/starty",
                       "127.0.0.1:9433"
               );
               if(con == NULL)
                       return(1);

               value.flags = (YPlayValuesFlagPosition |
                              YPlayValuesFlagTotalRepeats |
                              YPlayValuesFlagVolume);
               value.position = 0;
               value.total_repeats = 1;
               value.left_volume = 1.0;
               value.right_volume = 1.0;
               yid = YStartPlaySoundObject(
                       con, "/usr/share/sounds/info.wav", &value
               );

               sleep(3);

               YDestroyPlaySoundObject(con, yid);

               YCloseConnection(con, False);

               return(0);
       }

SEE ALSO

       YStartPlaySoundObjectSimple(3)             YSetPlaySoundObjectValues(3)
       YGetSoundObjectAttributes(3)                 YDestroyPlaySoundObject(3)
       YEventSoundPlay(3)