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NAME

       YStartPlaySoundObjectSimple - sound object playing

SYNTAX

       #include <Y2/Y.h>
       #include <Y2/Ylib.h>

       YID YStartPlaySoundObjectSimple(
               YConnection *connection,
               const char *path
       )

ARGUMENTS

       connection
              Specifies  the connection to the Y server, obtained by a call to
              YOpenConnection.

       path   Specifies the path (in UNIX path notation) to the  sound  object
              on  the  VFS  (virtual  file  system)  of the machine that the Y
              server is running on. If the path is not absolute, then a set of
              search paths defined on the Y server will be searched through.

DESCRIPTION

       The  YStartPlaySoundObject  function  begins  playing  a  sound  object
       specified by path using default values.

       On success a YSoundObjectPlay event will be generated.

       If you wish to start playing a sound object with specified values, then
       use YStartPlaySoundObject instead.

RETURN VALUE

       The  YStartPlaySoundObjectSimple  function returns the YID of the sound
       object being played or YIDNULL on failure.  The returned YID represents
       the  playing  instance of the sound object (not the sound object’s file
       data).

       At any time YDestroyPlaySoundObject can be called to stop the  play  of
       the sound object.

       When this sound object stops playing (either when it reaches the end of
       its life cycle or interrupted by the Y client) a YSoundObjectKill event
       will be sent to the Y client.

EXAMPLE

       #include <stdio.h>
       #include <unistd.h>
       #include <Y2/Y.h>
       #include <Y2/Ylib.h>

       int main(int argc, char *argv[])
       {
               YID yid;
               YConnection *con = YOpenConnection(
                       "/usr/sbin/starty",
                       "127.0.0.1:9433"
               );
               if(con == NULL)
                       return(1);

               yid = YStartPlaySoundObjectSimple(
                       con, "/usr/share/sounds/info.wav"
               );

               sleep(3);

               YDestroyPlaySoundObject(con, yid);

               YCloseConnection(con, False);

               return(0);
       }

SEE ALSO

       YStartPlaySoundObject(3)                   YSetPlaySoundObjectValues(3)
       YGetSoundObjectAttributes(3) YDestroyPlaySoundObject(3)